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https://github.com/dolphin-emu/dolphin.git
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7ea2bc5da9
1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded 2. Added loading/saving from/to file 3. Added loading of last saved state (F11) 4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12) 5. State code cleanup git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3560 8ced0084-cf51-0410-be5f-012b33b47a6e |
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.. | ||
MemoryCards | ||
AboutDolphin.cpp | ||
AboutDolphin.h | ||
ARCodeAddEdit.cpp | ||
ARCodeAddEdit.h | ||
BootManager.cpp | ||
BootManager.h | ||
CheatsWindow.cpp | ||
CheatsWindow.h | ||
cmdline.c | ||
cmdline.h | ||
cocoaApp.h | ||
cocoaApp.m | ||
ConfigMain.cpp | ||
ConfigMain.h | ||
Frame.cpp | ||
Frame.h | ||
FrameTools.cpp | ||
FrameWiimote.cpp | ||
GameListCtrl.cpp | ||
GameListCtrl.h | ||
Globals.cpp | ||
Globals.h | ||
InfoWindow.cpp | ||
InfoWindow.h | ||
ISOFile.cpp | ||
ISOFile.h | ||
ISOProperties.cpp | ||
ISOProperties.h | ||
LogWindow.cpp | ||
LogWindow.h | ||
Main.cpp | ||
Main.h | ||
MainNoGUI.cpp | ||
MemcardManager.cpp | ||
MemcardManager.h | ||
NetEvent.cpp | ||
NetFunctions.cpp | ||
NetSockets.cpp | ||
NetWindow.cpp | ||
NetWindow.h | ||
Params.ggo | ||
PatchAddEdit.cpp | ||
PatchAddEdit.h | ||
SConscript | ||
stdafx.cpp | ||
stdafx.h | ||
Summarize.h | ||
WxUtils.cpp | ||
WxUtils.h |