Lioncash 86000fc6b4 VideoBackends/Null: Remove unnecessary constructors and destructors
Removes constructors and destructors that don't actually provide any
behavior (i.e. doesn't constain generated code related to non-trivial
members in a cpp file, etc).

Lessens the amount of code present.
2019-07-27 17:33:18 -04:00

23 lines
543 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "VideoCommon/PerfQueryBase.h"
namespace Null
{
class PerfQuery : public PerfQueryBase
{
public:
void EnableQuery(PerfQueryGroup type) override {}
void DisableQuery(PerfQueryGroup type) override {}
void ResetQuery() override {}
u32 GetQueryResult(PerfQueryType type) override { return 0; }
void FlushResults() override {}
bool IsFlushed() const override { return true; }
};
} // namespace Null