hthh 801d1d1876 OpenGL: Always use a PBO in EncodeToRamUsingShader
This improves performance significantly on macOS, particularly
noticeably in the Super Mario Sunshine transition, which goes
from ~5FPS to ~17FPS.
2016-12-12 20:33:41 +11:00
..
2016-07-04 18:54:49 +10:00
2016-12-06 20:33:53 +01:00