.. |
W32Util
|
Removed "INT" typedef: it was not used in any plugin spec. It was used DX9 video plugin, but for arguments where MSDN lists a plain "int", so I replaced "INT" by "int" to make things clearer.
|
2008-09-03 00:27:24 +00:00 |
bmp_io.cpp
|
|
|
bmp_io.h
|
|
|
BPStructs.cpp
|
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
|
2008-09-20 14:43:10 +00:00 |
BPStructs.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
CPStructs.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
CPStructs.h
|
|
|
D3DBase.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DBase.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DPostprocess.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DPostprocess.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DShader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DTexture.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DTexture.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DUtil.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
D3DUtil.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DataReader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DataReader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DecodedVArray.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DecodedVArray.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DLCompiler.cpp
|
|
|
DLCompiler.h
|
|
|
DlgSettings.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
DlgSettings.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
EmuWindow.cpp
|
|
|
EmuWindow.h
|
|
|
Globals.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
Globals.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
IndexGenerator.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
IndexGenerator.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
main.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
main.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
OpcodeDecoding.cpp
|
fix for small memory leaks
|
2008-09-17 08:40:52 +00:00 |
OpcodeReaders.cpp
|
|
|
OpcodeReaders.h
|
|
|
PixelShader.cpp
|
Optimized vertex and pixel shader generation. Medium FPS boost.
|
2008-09-12 19:04:13 +00:00 |
PixelShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
Render.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
Render.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
resource.h
|
|
|
resource.rc
|
|
|
RGBAFloat.h
|
|
|
ShaderManager.cpp
|
Optimized vertex and pixel shader generation. Medium FPS boost.
|
2008-09-12 19:04:13 +00:00 |
ShaderManager.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
stdafx.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
stdafx.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
TextureCache.cpp
|
fix for small memory leaks
|
2008-09-17 08:40:52 +00:00 |
TextureCache.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
TransformEngine.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
TransformEngine.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
Utils.cpp
|
fix 64-bit build too on Platform SDK 6.0, fix project file.
|
2008-09-07 11:07:55 +00:00 |
Utils.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
Vec3.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexHandler.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexHandler.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader_Color.h
|
|
|
VertexLoader_MtxIndex.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader_Normal.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader_Normal.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader_Position.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader_TextCoord.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexLoader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
VertexShader.cpp
|
Optimized vertex and pixel shader generation. Medium FPS boost.
|
2008-09-12 19:04:13 +00:00 |
VertexShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
XFStructs.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
XFStructs.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |