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InputCommon
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Léo Lam
f653bd7559
Merge pull request
#9142
from jordan-woyak/expose-fov
...
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
..
ControllerEmu
Merge pull request
#9142
from jordan-woyak/expose-fov
2020-10-20 14:32:02 +02:00
ControllerInterface
ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters.
2020-09-28 18:09:34 -05:00
ControlReference
ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input.
2020-09-25 22:51:33 -05:00
CMakeLists.txt
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
DynamicInputTextureConfiguration.cpp
Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
2020-10-03 17:10:36 -05:00
DynamicInputTextureConfiguration.h
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
DynamicInputTextureManager.cpp
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
DynamicInputTextureManager.h
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
GCAdapter_Android.cpp
GCAdapter_Android: Minor cleanup
2020-08-26 16:40:22 -04:00
GCAdapter.cpp
Use range loop (if possible)
2020-07-18 18:29:16 -05:00
GCAdapter.h
GCAdapter: Report libusb open errors to the user
2019-05-29 18:28:24 +02:00
GCPadStatus.h
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
ImageOperations.cpp
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
ImageOperations.h
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
InputCommon.vcxproj
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
InputCommon.vcxproj.filters
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
InputConfig.cpp
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
InputConfig.h
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
InputProfile.cpp
InputCommon: Make use of fmt where applicable
2019-11-22 14:38:26 -05:00
InputProfile.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
KeyboardStatus.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00