dolphin/Source/Core/VideoCommon/Src
2009-05-08 16:41:08 +00:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.h More commenting and cleanup and added another BP Function. 2009-04-06 18:20:28 +00:00
BPMemory.cpp Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register" 2009-04-06 16:10:45 +00:00
BPMemory.h More commenting. 2009-04-07 21:17:15 +00:00
BPStructs.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
BPStructs.h
CPMemory.cpp
CPMemory.h
DataReader.h
Fifo.cpp
Fifo.h
HiresTextures.cpp really fix SOIL-related troubles, i think :p 2009-05-08 16:41:08 +00:00
HiresTextures.h add missing file HiresTextures.h 2009-05-07 18:46:07 +00:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.cpp
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
NativeVertexWriter.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelShaderGen.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
PixelShaderGen.h Did clean up of indirect texture look up and fixed some bugs related to indirect unit. 2009-04-11 07:05:57 +00:00
PixelShaderManager.cpp Add hires texture support to OpenGL 2009-05-07 07:43:56 +00:00
PixelShaderManager.h Fix some problems :) 2009-05-07 08:56:20 +00:00
Profiler.cpp
Profiler.h
SConscript Move soil to external, this breaks windows build until deathroi will commit the windows part 2009-05-08 09:31:57 +00:00
Statistics.cpp
Statistics.h
TextureDecoder.cpp Add PC-native DXT1 support to VideoCommon and VideoOGL. Thanks to XTra.KrazzY and death2droid. 2009-05-06 02:10:07 +00:00
TextureDecoder.h Add hires texture support to OpenGL 2009-05-07 07:43:56 +00:00
VertexLoader_Color.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderManager.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoaderManager.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp Add hires texture support to OpenGL 2009-05-07 07:43:56 +00:00
VertexShaderManager.h Created a free look utility which only works on win32 right now. It lets the user fly around with the mouse and keyboard. Had to add some ugly matrix functions to the math utilities. 2009-04-19 10:10:45 +00:00
VideoCommon.h
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h