dolphin/Source/Plugins/Plugin_VideoDX9/Src
hrydgard 7bbd6fda63 more gl plugin cleanup, code moving
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
..
W32Util
bmp_io.cpp
bmp_io.h
BPStructs.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
BPStructs.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
CPStructs.cpp
CPStructs.h
D3DBase.cpp
D3DBase.h
D3DPostprocess.cpp
D3DPostprocess.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
DecodedVArray.cpp
DecodedVArray.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp
DlgSettings.h
EmuWindow.cpp
EmuWindow.h
Globals.cpp
Globals.h
IndexGenerator.cpp
IndexGenerator.h
main.cpp Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems. 2008-10-15 21:29:44 +00:00
main.h
OpcodeDecoding.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
OpcodeReaders.cpp
OpcodeReaders.h
PixelShader.cpp
PixelShader.h
Render.cpp
Render.h
resource.h
resource.rc
RGBAFloat.h
ShaderManager.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
ShaderManager.h
stdafx.cpp
stdafx.h
TextureCache.cpp
TextureCache.h
TransformEngine.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
TransformEngine.h
Utils.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
Utils.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
Vec3.h
VertexHandler.cpp more gl plugin cleanup, code moving 2008-10-17 12:08:28 +00:00
VertexHandler.h more gl plugin cleanup, code moving 2008-10-17 12:08:28 +00:00
VertexLoader_Color.h
VertexLoader_MtxIndex.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.h
VertexLoader_TextCoord.h
VertexLoader.cpp more gl plugin cleanup, code moving 2008-10-17 12:08:28 +00:00
VertexLoader.h
VertexShader.cpp
VertexShader.h
XFStructs.cpp Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
XFStructs.h