Stenzek 602fe0f457 DriverDetails: Disable shared context shader compilation on nouveau
Our usage of glFinish() can cause driver crashes and/or lockups.

Please note that this disables the background shader compilation (i.e.
all shaders will be compiled on boot). There is no way around this.
2018-07-17 13:34:18 +10:00
..
2018-07-11 14:53:38 -07:00
2018-04-12 21:28:39 +02:00
2018-07-07 00:48:38 +02:00