Lioncash 5ae6c21c2e CodeWindow: Eliminate explicit menu item updating from CodeWindow
Gets rid of more menu-related code from CodeWindow and puts it back in
CFrame where it belongs.

This turns the previous menu update function within CodeWindow into one
that simply updates the debugger font for its managed controls. It also
improves how the font is actually updated. Previously, fonts would change,
however this wouldn't actually reflect onto the respective controls until
a refresh or update event occurred. Since codeview, callstack, symbols,
callers, and calls windows are all managed by a wxAuiManager instance,
calling Update() on it after the font has been set will reflect font
changes immediately.
2016-11-04 00:01:45 -04:00

174 lines
4.0 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <wx/aui/framemanager.h>
#include <wx/panel.h>
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "DolphinWX/Globals.h"
class CCodeView;
class CFrame;
struct SConfig;
class CBreakPointWindow;
class CRegisterWindow;
class CWatchWindow;
class CMemoryWindow;
class CJitWindow;
class DSPDebuggerLLE;
class GFXDebuggerPanel;
class DolphinAuiToolBar;
class wxListBox;
class wxMenu;
class wxMenuBar;
class wxToolBar;
namespace Details
{
template <class T>
struct DebugPanelToID;
template <>
struct DebugPanelToID<CBreakPointWindow>
{
static constexpr int ID = IDM_BREAKPOINT_WINDOW;
};
template <>
struct DebugPanelToID<CRegisterWindow>
{
static constexpr int ID = IDM_REGISTER_WINDOW;
};
template <>
struct DebugPanelToID<CWatchWindow>
{
static constexpr int ID = IDM_WATCH_WINDOW;
};
template <>
struct DebugPanelToID<CMemoryWindow>
{
static constexpr int ID = IDM_MEMORY_WINDOW;
};
template <>
struct DebugPanelToID<CJitWindow>
{
static constexpr int ID = IDM_JIT_WINDOW;
};
template <>
struct DebugPanelToID<DSPDebuggerLLE>
{
static constexpr int ID = IDM_SOUND_WINDOW;
};
template <>
struct DebugPanelToID<GFXDebuggerPanel>
{
static constexpr int ID = IDM_VIDEO_WINDOW;
};
}
class CCodeWindow : public wxPanel
{
public:
CCodeWindow(const SConfig& _LocalCoreStartupParameter, CFrame* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxBORDER_NONE, const wxString& name = _("Code"));
~CCodeWindow();
void Load();
void Save();
// Parent interaction
wxMenuBar* GetMenuBar();
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
bool JITNoBlockCache();
bool JITNoBlockLinking();
bool JumpToAddress(u32 address);
void Repopulate(bool refresh_codeview = true);
void NotifyMapLoaded();
void OpenPages();
// Menu bar
// FIXME: This belongs in a separate class.
void TogglePanel(int id, bool show);
wxPanel* GetUntypedPanel(int id) const;
bool HasUntypedPanel(int id) const { return GetUntypedPanel(id) != nullptr; }
template <class T>
T* GetPanel() const
{
return static_cast<T*>(GetUntypedPanel(Details::DebugPanelToID<T>::ID));
}
template <class T>
bool HasPanel() const
{
return HasUntypedPanel(Details::DebugPanelToID<T>::ID);
}
template <class T>
T* RequirePanel()
{
if (T* p = GetPanel<T>())
return p;
TogglePanel(Details::DebugPanelToID<T>::ID, true);
return GetPanel<T>();
}
// Settings
bool bShowOnStart[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
int iNbAffiliation[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
private:
void OnCPUMode(wxCommandEvent& event);
void OnChangeFont(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolsMenu(wxCommandEvent& event);
void OnJitMenu(wxCommandEvent& event);
void OnProfilerMenu(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
void OnCallstackListChange(wxCommandEvent& event);
void OnCallersListChange(wxCommandEvent& event);
void OnCallsListChange(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent& event);
void OnHostMessage(wxCommandEvent& event);
// Debugger functions
void SingleStep();
void StepOver();
void StepOut();
void ToggleBreakpoint();
void UpdateFonts();
void UpdateLists();
void UpdateCallstack();
wxPanel* CreateSiblingPanel(int id);
// Sibling debugger panels
// FIXME: This obviously belongs in some manager class above this one.
std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels;
CFrame* Parent;
CCodeView* codeview;
wxListBox* callstack;
wxListBox* symbols;
wxListBox* callers;
wxListBox* calls;
Common::Event sync_event;
wxAuiManager m_aui_manager;
DolphinAuiToolBar* m_aui_toolbar;
};