dolphin/Source/Core/VideoBackends/OGL
2023-07-21 19:09:40 -05:00
..
CMakeLists.txt
GPUTimer.h
OGLBoundingBox.cpp
OGLBoundingBox.h
OGLConfig.cpp Merge pull request #11699 from Pokechu22/gl-check-maximum-samples 2023-06-09 15:07:07 +02:00
OGLConfig.h Merge pull request #11699 from Pokechu22/gl-check-maximum-samples 2023-06-09 15:07:07 +02:00
OGLGfx.cpp VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
OGLGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
OGLMain.cpp OpenGL: Check the list of supported AA modes instead of hardcoding 2023-06-08 22:07:41 -07:00
OGLNativeVertexFormat.cpp
OGLPerfQuery.cpp
OGLPerfQuery.h
OGLPipeline.cpp
OGLPipeline.h
OGLShader.cpp
OGLShader.h
OGLStreamBuffer.cpp
OGLStreamBuffer.h
OGLTexture.cpp VideoBackends: add support for cube maps for OGL, Vulkan, and D3D 2023-07-21 19:09:40 -05:00
OGLTexture.h VideoBackends: add support for cube maps for OGL, Vulkan, and D3D 2023-07-21 19:09:40 -05:00
OGLVertexManager.cpp
OGLVertexManager.h
ProgramShaderCache.cpp
ProgramShaderCache.h
SamplerCache.cpp
SamplerCache.h
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00