mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-31 18:32:43 +00:00
54129a8ca5
Tries as hard as possible to push carry-using operations (like addc and adde) next to each other. Refactor the instruction reordering to be more flexible and allow multiple passes. 353 -> 192 x86 instructions on a carry-heavy code block in Pokemon Puzzle. 12% faster overall in Pokemon Puzzle; probably less in typical games (Virtual Console games seem to be carry-heavy for some reason; maybe a different compiler?)