This website requires JavaScript.
Explore
Help
Sign In
mirror
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2025-02-08 18:40:44 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
dolphin
/
Source
/
Plugins
/
Plugin_VideoOGL
History
Ryan Houdek
4fadb65259
Only check shader compilation status in debug or with DEBUG_GLSL defined. invalidate range on bindbufferrange since we don't care about what is in the range. Both give a performance boost for me.
2013-01-26 11:24:24 -06:00
..
Src
Only check shader compilation status in debug or with DEBUG_GLSL defined. invalidate range on bindbufferrange since we don't care about what is in the range. Both give a performance boost for me.
2013-01-26 11:24:24 -06:00
CMakeLists.txt
Merge branch 'master' into GLSL-master
2012-12-27 10:36:54 +01:00
Plugin_VideoOGL.vcxproj
remove cg from windows project files
2012-12-28 01:08:29 +01:00
Plugin_VideoOGL.vcxproj.filters
add ProgramShaderCache.* to visual studio project files
2012-10-09 23:41:05 -05:00