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OatmealDome
1c6a0073d2
ShaderCompiler: Use compute shader header in compute shaders
2022-07-09 19:01:58 -04:00
..
D3D
D3D: update BoundingBox to match generated shader code
2022-06-24 18:09:53 -05:00
D3D12
D3D / VideoCommon: generate HLSL from SPIRV
2022-06-24 18:09:53 -05:00
D3DCommon
VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality
2022-06-24 18:09:53 -05:00
Null
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
OGL
VideoCommon: Fix SSBO layout and remove associated "bug"
2022-06-16 20:26:11 -05:00
Software
Resolve GCC Warnings
2022-06-30 15:26:48 -05:00
Vulkan
ShaderCompiler: Use compute shader header in compute shaders
2022-07-09 19:01:58 -04:00
CMakeLists.txt
CMake: Add option to enable/disable Vulkan video backend
2020-10-23 20:14:46 +02:00