dolphin/Source/Plugins/Plugin_VideoOGL/Src
nakeee 75045807a7 linux compile fix, I'm not sure it was right of me to remove the mmsystem include (was it used?) but if it's
for the timer function please put it in Timer.h and not in each seperate file.
(And yes, I have a script that does that).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 06:39:26 +00:00
..
Debugger
GUI Fix for setting projection hacks in ISO Properties. 2009-06-10 01:26:42 +00:00
OS Fix for tatsunoko vs capcom and those wii games getting corrupted memory error 2009-06-12 15:47:41 +00:00
BPFunctions.cpp
cocoaGL.h
cocoaGL.m
Config.cpp *blink* 2009-06-09 21:29:54 +00:00
Config.h Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini. 2009-06-08 19:42:25 +00:00
Globals.h
GLUtil.cpp OpenGL: Fixed the screenshot function now that I found all the buffers 2009-06-08 00:44:48 +00:00
GLUtil.h Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
GLWindow.h OpenGL: Fixed the screenshot function now that I found all the buffers 2009-06-08 00:44:48 +00:00
main.cpp linux compile fix, I'm not sure it was right of me to remove the mmsystem include (was it used?) but if it's 2009-06-15 06:39:26 +00:00
main.h
NativeVertexFormat.cpp
nGLUtil.cpp
nGLUtil.h
nmain.cpp
OnScreenDisplay.cpp Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
OnScreenDisplay.h
PixelShaderCache.cpp Post-processing: Added options to graphics config dialog. 2009-06-09 19:40:47 +00:00
PixelShaderCache.h minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature 2009-06-08 18:34:24 +00:00
PostProcessing.cpp Post-processing: Added options to graphics config dialog. 2009-06-09 19:40:47 +00:00
PostProcessing.h Post-processing: Added options to graphics config dialog. 2009-06-09 19:40:47 +00:00
rasterfont.cpp Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
rasterfont.h
Render.cpp OpenGL: Fix problem with OSD text not showing up with post-processing enabled, causing gl errors. 2009-06-14 11:56:48 +00:00
Render.h OpenGL: Added OSD menu from 3, 4, 5 keys 2009-06-08 02:48:38 +00:00
SConscript compile fix or why I hate wxstring 2009-06-09 21:10:14 +00:00
SDLWindow.cpp
SDLWindow.h
stdafx.cpp
stdafx.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverter.cpp minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature 2009-06-08 18:34:24 +00:00
TextureConverter.h
TextureMngr.cpp
TextureMngr.h
VertexLoaderManager.cpp
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp
VertexShaderCache.h
Win32Window.cpp
Win32Window.h
WXGLWindow.cpp
WXGLWindow.h
X11Window.cpp
X11Window.h
XFB.cpp
XFB.h