mirror of
https://github.com/dolphin-emu/dolphin.git
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4a325d466d
impact on the safe texture cache. This is kind of messy, but it seems to work. (I have a feeling there's something strange going on, but I'm not sure how to go about investigating it.) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1873 8ced0084-cf51-0410-be5f-012b33b47a6e |
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.. | ||
Debugger | ||
GUI | ||
Logging | ||
OS | ||
BPStructs.cpp | ||
BPStructs.h | ||
cocoaGL.h | ||
cocoaGL.m | ||
Config.cpp | ||
Config.h | ||
Globals.cpp | ||
Globals.h | ||
GLUtil.cpp | ||
GLUtil.h | ||
GLWindow.h | ||
main.cpp | ||
main.h | ||
NativeVertexFormat.cpp | ||
nGLUtil.cpp | ||
nGLUtil.h | ||
nmain.cpp | ||
PixelShaderCache.cpp | ||
PixelShaderCache.h | ||
rasterfont.cpp | ||
rasterfont.h | ||
Render.cpp | ||
Render.h | ||
SConscript | ||
SDLWindow.cpp | ||
SDLWindow.h | ||
stdafx.cpp | ||
stdafx.h | ||
TextureConversionShader.cpp | ||
TextureConversionShader.h | ||
TextureConverter.cpp | ||
TextureConverter.h | ||
TextureMngr.cpp | ||
TextureMngr.h | ||
VertexLoaderManager.cpp | ||
VertexManager.cpp | ||
VertexManager.h | ||
VertexShaderCache.cpp | ||
VertexShaderCache.h | ||
WXGLWindow.cpp | ||
WXGLWindow.h | ||
X11Window.cpp | ||
X11Window.h | ||
XFB.cpp | ||
XFB.h | ||
XFStructs.cpp | ||
XFStructs.h |