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4923da76d7
dolphin
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Source
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Plugins
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Plugin_VideoDX9
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nakeee
4923da76d7
all this to make stop work without message passing
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@744
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
..
W32Util
bmp_io.cpp
bmp_io.h
BPStructs.cpp
Added point size emulation to DX9
2008-09-20 15:04:02 +00:00
BPStructs.h
CPStructs.cpp
CPStructs.h
D3DBase.cpp
D3DBase.h
D3DPostprocess.cpp
D3DPostprocess.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
DataReader.cpp
DataReader.h
DecodedVArray.cpp
DecodedVArray.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp
DlgSettings.h
EmuWindow.cpp
Disable screen saver in the gfx plugin window management too.
2008-09-28 17:47:44 +00:00
EmuWindow.h
Globals.cpp
Globals.h
IndexGenerator.cpp
IndexGenerator.h
main.cpp
all this to make stop work without message passing
2008-10-02 17:03:24 +00:00
main.h
OpcodeDecoding.cpp
DataReader migration to faster one: first step.
2008-09-29 17:29:25 +00:00
OpcodeReaders.cpp
OpcodeReaders.h
PixelShader.cpp
Fixed DX9's 16 and 24 bit comparisons.
2008-09-21 10:21:37 +00:00
PixelShader.h
Render.cpp
Render.h
resource.h
resource.rc
RGBAFloat.h
ShaderManager.cpp
BIOS sets video mode from emulator configuration. Fixed iteration in DX VShaderCache::Cleanup.
2008-09-23 20:55:01 +00:00
ShaderManager.h
stdafx.cpp
stdafx.h
TextureCache.cpp
fix for small memory leaks
2008-09-17 08:40:52 +00:00
TextureCache.h
TransformEngine.cpp
TransformEngine.h
Utils.cpp
Utils.h
Vec3.h
VertexHandler.cpp
VertexHandler.h
VertexLoader_Color.h
VertexLoader_MtxIndex.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.h
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexShader.cpp
VertexShader.h
XFStructs.cpp
XFStructs.h