dolphin/Source/Plugins/Plugin_VideoOGL/Src
nakeee ae84837320 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 20:31:19 +00:00
..
Debugger Last commit: Missing files 2009-01-17 14:36:32 +00:00
GUI OpenGL config: Added tooltips 2009-01-19 21:18:43 +00:00
OS Common: Moved Windows console functions to common 2009-01-17 14:28:09 +00:00
BPStructs.cpp XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME). 2009-01-27 20:59:27 +00:00
BPStructs.h
cocoaGL.h
cocoaGL.m
Config.cpp made stf(stretch to fit) enabled by default. in windows stf works fine but in linux it doesn't. please report anything that could help cause the plan is to remove this option and always do stf 2009-01-18 00:02:31 +00:00
Config.h
Globals.cpp Misc Linux build fixes in the wake of r1887; still doesn't work right 2009-01-17 19:59:20 +00:00
Globals.h Common: Moved Windows console functions to common 2009-01-17 14:28:09 +00:00
GLUtil.cpp
GLUtil.h
GLWindow.h More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
main.cpp tiny fixes 2009-01-30 17:45:02 +00:00
main.h
NativeVertexFormat.cpp temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes 2009-01-31 19:48:31 +00:00
nGLUtil.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
nGLUtil.h More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
nmain.cpp compile fix 2009-01-31 20:31:19 +00:00
PixelShaderCache.cpp build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
PixelShaderCache.h
rasterfont.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
rasterfont.h
Render.cpp build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
Render.h Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1. 2009-01-18 19:03:14 +00:00
SConscript Common: Moved Windows console functions to common 2009-01-17 14:28:09 +00:00
SDLWindow.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
SDLWindow.h More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
stdafx.cpp
stdafx.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverter.cpp build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
TextureConverter.h build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
TextureMngr.cpp
TextureMngr.h build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
VertexLoaderManager.cpp
VertexManager.cpp tiny fixes 2009-01-30 17:45:02 +00:00
VertexManager.h
VertexShaderCache.cpp build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
VertexShaderCache.h
Win32Window.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
Win32Window.h compile fix 2009-01-31 20:31:19 +00:00
WXGLWindow.cpp
WXGLWindow.h
X11Window.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
X11Window.h
XFB.cpp build fix for those non-WIP OGL people out there 2009-01-30 07:35:47 +00:00
XFB.h 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky. 2009-01-24 14:43:17 +00:00
XFStructs.cpp
XFStructs.h