dolphin/Source/Core/DebuggerWX/Src
John Peterson 45e8450e9d Fixed typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1199 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:54:12 +00:00
..
BreakPointDlg.cpp
BreakPointDlg.h
BreakpointView.cpp
BreakpointView.h
BreakpointWindow.cpp Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files! 2008-11-12 04:54:17 +00:00
BreakpointWindow.h
CodeView.cpp
CodeView.h
CodeWindow.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
CodeWindow.h
Debugger.cpp
Debugger.h Readded log manager changes, now with a LOGV function to use the verbosity levels. 2008-11-07 20:08:31 +00:00
JitWindow.cpp
JitWindow.h
LogWindow.cpp Fixed typo 2008-11-17 19:54:12 +00:00
LogWindow.h Added extension option to Wiimote settings. It doesn't work currently. Renamed a file. Added log manager option to only show logs unique to that verbosity level. 2008-11-17 19:38:50 +00:00
MemoryCheckDlg.cpp
MemoryCheckDlg.h
MemoryView.cpp
MemoryView.h
MemoryWindow.cpp Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
MemoryWindow.h
RegisterView.cpp
RegisterView.h
RegisterWindow.cpp
RegisterWindow.h
SConscript