dolphin/Source/Core/DolphinWX/Src
John Peterson 442f47df4c DolphinWX: Non-Windows build fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:24:13 +00:00
..
MemoryCards a few more changes, you can now set a default memcard to load, error messages made a bit more clear 2008-12-20 08:47:38 +00:00
AboutDolphin.cpp scons changes 2008-12-18 00:37:24 +00:00
AboutDolphin.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
ARCodeAddEdit.cpp Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
ARCodeAddEdit.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
BootManager.cpp MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
BootManager.h
CheatsWindow.cpp namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
CheatsWindow.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
cmdline.c
cmdline.h
Config.cpp Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
Config.h
ConfigMain.cpp Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
ConfigMain.h Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
Frame.cpp DolphinWX: Non-Windows build fixes 2009-01-04 23:24:13 +00:00
Frame.h Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
FrameTools.cpp separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok. 2009-01-04 22:55:55 +00:00
FrameWiimote.cpp
GameListCtrl.cpp Removed "Invalid ISO File" notification (we seem to get negative feedback about it :| ) 2009-01-03 15:10:03 +00:00
GameListCtrl.h
Globals.cpp
Globals.h Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
ISOFile.cpp
ISOFile.h
ISOProperties.cpp Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
ISOProperties.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Main.cpp Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
Main.h
MainNoGUI.cpp
MemcardManager.cpp Added swapdisc function, tested with TOS switching from disc 2 to disc 1. minor memcard manager cleanup 2008-12-23 07:20:22 +00:00
MemcardManager.h a few more changes, you can now set a default memcard to load, error messages made a bit more clear 2008-12-20 08:47:38 +00:00
Params.ggo
PatchAddEdit.cpp Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
PatchAddEdit.h Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
PluginManager.cpp just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet. 2008-12-25 15:56:36 +00:00
PluginManager.h
SConscript Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
stdafx.cpp
stdafx.h