dolphin/Source/Core/InputCommon/Src
ayuanx ba25f038af This should fix Issue 1798
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-31 17:42:55 +00:00
..
Configuration.cpp * Hides cursor on D3D Fullscreen mode. Fixes Issue 1411 2009-12-30 16:20:41 +00:00
DirectInputBase.cpp * Hides cursor on D3D Fullscreen mode. Fixes Issue 1411 2009-12-30 16:20:41 +00:00
DirectInputBase.h Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower) 2009-12-28 19:13:06 +00:00
Event.hpp
EventHandler.cpp Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet. 2009-11-11 11:07:04 +00:00
EventHandler.h
InputCommon.cpp
InputCommon.h
SConscript
SDL.cpp This should fix Issue 1798 2009-12-31 17:42:55 +00:00
SDL.h Now Dolphin officially supports Multi-WiiMote (up to 4) 2009-12-27 19:31:02 +00:00
X11InputBase.cpp
X11InputBase.h
XInput.cpp
XInput.h