mirror of
https://github.com/dolphin-emu/dolphin.git
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2db54798d7
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
92 lines
1.8 KiB
C
92 lines
1.8 KiB
C
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/* Simple test of the SDL threading code */
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_thread.h"
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#define NUMTHREADS 10
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static char volatile time_for_threads_to_die[NUMTHREADS];
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void quit(int rc)
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{
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SDL_Quit();
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exit(rc);
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}
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int SDLCALL SubThreadFunc(void *data) {
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while(! *(int volatile *)data) {
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; /*SDL_Delay(10);*/ /* do nothing */
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}
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return 0;
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}
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int SDLCALL ThreadFunc(void *data) {
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SDL_Thread *sub_threads[NUMTHREADS];
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int flags[NUMTHREADS];
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int i;
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int tid = (int)(uintptr_t)data;
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fprintf(stderr, "Creating Thread %d\n", tid);
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for(i = 0; i < NUMTHREADS; i++) {
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flags[i] = 0;
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sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
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}
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printf("Thread '%d' waiting for signal\n", tid);
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while(time_for_threads_to_die[tid] != 1) {
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; /* do nothing */
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}
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printf("Thread '%d' sending signals to subthreads\n", tid);
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for(i = 0; i < NUMTHREADS; i++) {
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flags[i] = 1;
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SDL_WaitThread(sub_threads[i], NULL);
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}
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printf("Thread '%d' exiting!\n", tid);
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return 0;
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}
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int main(int argc, char *argv[])
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{
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SDL_Thread *threads[NUMTHREADS];
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int i;
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/* Load the SDL library */
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if ( SDL_Init(0) < 0 ) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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return(1);
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}
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signal(SIGSEGV, SIG_DFL);
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for(i = 0; i < NUMTHREADS; i++) {
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time_for_threads_to_die[i] = 0;
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threads[i] = SDL_CreateThread(ThreadFunc, (void *)(uintptr_t)i);
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if ( threads[i] == NULL ) {
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fprintf(stderr,
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"Couldn't create thread: %s\n", SDL_GetError());
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quit(1);
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}
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}
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for(i = 0; i < NUMTHREADS; i++) {
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time_for_threads_to_die[i] = 1;
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}
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for(i = 0; i < NUMTHREADS; i++) {
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SDL_WaitThread(threads[i], NULL);
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}
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SDL_Quit();
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return(0);
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}
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