mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-01 09:05:03 +00:00
2db54798d7
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
79 lines
1.7 KiB
C
79 lines
1.7 KiB
C
|
|
/* Simple test of the SDL semaphore code */
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <signal.h>
|
|
|
|
#include "SDL.h"
|
|
#include "SDL_thread.h"
|
|
|
|
#define NUM_THREADS 10
|
|
|
|
static SDL_sem *sem;
|
|
int alive = 1;
|
|
|
|
int SDLCALL ThreadFunc(void *data)
|
|
{
|
|
int threadnum = (int)(uintptr_t)data;
|
|
while ( alive ) {
|
|
SDL_SemWait(sem);
|
|
fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem));
|
|
SDL_Delay(200);
|
|
SDL_SemPost(sem);
|
|
fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem));
|
|
SDL_Delay(1); /* For the scheduler */
|
|
}
|
|
printf("Thread number %d exiting.\n", threadnum);
|
|
return 0;
|
|
}
|
|
|
|
static void killed(int sig)
|
|
{
|
|
alive = 0;
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
SDL_Thread *threads[NUM_THREADS];
|
|
uintptr_t i;
|
|
int init_sem;
|
|
|
|
if(argc < 2) {
|
|
fprintf(stderr,"Usage: %s init_value\n", argv[0]);
|
|
return(1);
|
|
}
|
|
|
|
/* Load the SDL library */
|
|
if ( SDL_Init(0) < 0 ) {
|
|
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
|
|
return(1);
|
|
}
|
|
signal(SIGTERM, killed);
|
|
signal(SIGINT, killed);
|
|
|
|
init_sem = atoi(argv[1]);
|
|
sem = SDL_CreateSemaphore(init_sem);
|
|
|
|
printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem);
|
|
/* Create all the threads */
|
|
for( i = 0; i < NUM_THREADS; ++i ) {
|
|
threads[i] = SDL_CreateThread(ThreadFunc, (void*)i);
|
|
}
|
|
|
|
/* Wait 10 seconds */
|
|
SDL_Delay(10 * 1000);
|
|
|
|
/* Wait for all threads to finish */
|
|
printf("Waiting for threads to finish\n");
|
|
alive = 0;
|
|
for( i = 0; i < NUM_THREADS; ++i ) {
|
|
SDL_WaitThread(threads[i], NULL);
|
|
}
|
|
printf("Finished waiting for threads\n");
|
|
|
|
SDL_DestroySemaphore(sem);
|
|
SDL_Quit();
|
|
return(0);
|
|
}
|