mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-29 18:30:10 +00:00
2db54798d7
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
57 lines
1.8 KiB
Plaintext
57 lines
1.8 KiB
Plaintext
|
|
* Porting To A New Platform
|
|
|
|
The first thing you have to do when porting to a new platform, is look at
|
|
include/SDL_platform.h and create an entry there for your operating system.
|
|
The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
|
|
Ideally SDL_platform.h will be able to auto-detect the system it's building
|
|
on based on C preprocessor symbols.
|
|
|
|
There are two basic ways of building SDL at the moment:
|
|
|
|
1. The "UNIX" way: ./configure; make; make install
|
|
|
|
If you have a GNUish system, then you might try this. Edit configure.in,
|
|
take a look at the large section labelled:
|
|
"Set up the configuration based on the target platform!"
|
|
Add a section for your platform, and then re-run autogen.sh and build!
|
|
|
|
2. Using an IDE:
|
|
|
|
If you're using an IDE or other non-configure build system, you'll probably
|
|
want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
|
|
add a section for your platform, and create a custom SDL_config_{platform}.h,
|
|
based on SDL_config.h.minimal and SDL_config.h.in
|
|
|
|
Add the top level include directory to the header search path, and then add
|
|
the following sources to the project:
|
|
src/*.c
|
|
src/audio/*.c
|
|
src/cdrom/*.c
|
|
src/cpuinfo/*.c
|
|
src/events/*.c
|
|
src/file/*.c
|
|
src/joystick/*.c
|
|
src/stdlib/*.c
|
|
src/thread/*.c
|
|
src/timer/*.c
|
|
src/video/*.c
|
|
src/audio/disk/*.c
|
|
src/video/dummy/*.c
|
|
src/joystick/dummy/*.c
|
|
src/cdrom/dummy/*.c
|
|
src/thread/generic/*.c
|
|
src/timer/dummy/*.c
|
|
src/loadso/dummy/*.c
|
|
|
|
|
|
Once you have a working library without any drivers, you can go back to each
|
|
of the major subsystems and start implementing drivers for your platform.
|
|
|
|
If you have any questions, don't hesitate to ask on the SDL mailing list:
|
|
http://www.libsdl.org/mailing-list.php
|
|
|
|
Enjoy!
|
|
Sam Lantinga (slouken@libsdl.org)
|
|
|