Lioncash 2da8d98b2f
HiresTextures: Use std::minmax or std::minmax_element where applicable in GenBaseName()
Minimizes repetition.

std::minmax_element can be used for the 256 * 2 case, as it's only performing byte comparisons
and thus, there will always be an element smaller than 0xffff, so it doesn't need to be included
in the set of compared values.
2018-03-27 15:39:05 -04:00
..
2018-03-26 01:57:41 +10:00
2017-06-03 18:20:41 -07:00
2017-06-27 00:06:14 -07:00