JosJuice 2a5f4a2390 Jit64: Don't use fregsIn in HandleNaNs
fregsIn will include FD for double-precision instructions, since for
dependency tracking purposes the instruction does read the upper
half of FD. This is not what we want in HandleNaNs.

The consequence of this bug is that if an instruction was supposed to
output a NaN and FD happens to contain a NaN and FD happens to be the
same register as an unused register in the instruction encoding, the
NaN in FD could get used as the output instead of the correct NaN.
This isn't known to affect any games, which isn't especially surprising
considering that there's only one game that needs AccurateNaNs anyway.
2022-10-15 18:11:40 +02:00
..
2022-10-09 19:32:59 -07:00