dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
Sonicadvance1 2a4e584e02 Linux compiling fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 07:31:40 +00:00
..
UCode_AX_ADPCM.h Fixed typo 2008-11-10 20:41:02 +00:00
UCode_AX_Voice.h Linux compiling fix 2008-11-11 07:31:40 +00:00
UCode_AX.cpp Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly. 2008-11-10 20:32:36 +00:00
UCode_AX.h Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly. 2008-11-10 20:32:36 +00:00
UCode_AXStructs.h Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly. 2008-11-10 20:32:36 +00:00
UCode_AXWii.cpp Typo 2008-11-10 21:49:54 +00:00
UCode_AXWii.h Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly. 2008-11-10 20:32:36 +00:00
UCode_CARD.cpp
UCode_CARD.h
UCode_InitAudioSystem.cpp
UCode_InitAudioSystem.h
UCode_Jac.cpp Started work on HLE Zelda UCode. 2008-10-13 23:00:35 +00:00
UCode_Jac.h
UCode_ROM.cpp
UCode_ROM.h
UCode_Zelda.cpp opengl scons compile fix on linux 2008-10-28 14:19:28 +00:00
UCode_Zelda.h Started work on HLE Zelda UCode. 2008-10-13 23:00:35 +00:00
UCodes.cpp More AX 2008-11-09 19:54:51 +00:00
UCodes.h