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8842a0f402
The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!) |
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.. | ||
Blob.cpp | ||
Blob.h | ||
CISOBlob.cpp | ||
CISOBlob.h | ||
CMakeLists.txt | ||
CompressedBlob.cpp | ||
CompressedBlob.h | ||
DirectoryBlob.cpp | ||
DirectoryBlob.h | ||
DiscExtractor.cpp | ||
DiscExtractor.h | ||
DiscIO.vcxproj | ||
DiscIO.vcxproj.filters | ||
DiscScrubber.cpp | ||
DiscScrubber.h | ||
DriveBlob.cpp | ||
DriveBlob.h | ||
Enums.cpp | ||
Enums.h | ||
FileBlob.cpp | ||
FileBlob.h | ||
Filesystem.cpp | ||
Filesystem.h | ||
FileSystemGCWii.cpp | ||
FileSystemGCWii.h | ||
NANDImporter.cpp | ||
NANDImporter.h | ||
TGCBlob.cpp | ||
TGCBlob.h | ||
Volume.cpp | ||
Volume.h | ||
VolumeFileBlobReader.cpp | ||
VolumeFileBlobReader.h | ||
VolumeGC.cpp | ||
VolumeGC.h | ||
VolumeWad.cpp | ||
VolumeWad.h | ||
VolumeWii.cpp | ||
VolumeWii.h | ||
WbfsBlob.cpp | ||
WbfsBlob.h | ||
WiiSaveBanner.cpp | ||
WiiSaveBanner.h | ||
WiiWad.cpp | ||
WiiWad.h |