dolphin/Source/Core/VideoCommon/Src
2009-09-02 21:19:35 +00:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.h
BPMemory.cpp
BPMemory.h Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
BPStructs.cpp Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cache expiration interval increased. 2009-09-02 18:55:36 +00:00
BPStructs.h
CPMemory.cpp
CPMemory.h
DataReader.h
Fifo.cpp GFX: 2009-08-15 07:33:35 +00:00
Fifo.h
GlobalControl.cpp ... 2009-08-15 07:36:24 +00:00
GlobalControl.h and its header... 2009-08-15 07:39:07 +00:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup. 2009-09-01 19:48:45 +00:00
IndexGenerator.h D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup. 2009-09-01 19:48:45 +00:00
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
NativeVertexWriter.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelShaderGen.cpp D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's not necessary under D3D). some cleanup. Add a TODO (tip from Orphis) 2009-09-02 19:59:41 +00:00
PixelShaderGen.h D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's not necessary under D3D). some cleanup. Add a TODO (tip from Orphis) 2009-09-02 19:59:41 +00:00
PixelShaderManager.cpp GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game. 2009-08-31 20:58:57 +00:00
PixelShaderManager.h
Profiler.cpp
Profiler.h
SConscript
Statistics.cpp
Statistics.h
TextureDecoder.cpp Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
TextureDecoder.h
VertexLoader_Color.cpp Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexShaderGen.cpp Fix a vertex shader generation bug that crashed Super Monkey Ball. Better shader error handling. Random warning fixes. 2009-09-02 21:19:35 +00:00
VertexShaderGen.h vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi) 2009-08-29 12:15:59 +00:00
VertexShaderManager.cpp
VertexShaderManager.h
VideoCommon.h Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)! 2009-09-02 21:00:45 +00:00
XFStructs.cpp Misc : build fix for debug x64, assorted cleanup. 2009-08-31 22:42:10 +00:00
XFStructs.h