LillyJadeKatrin 148c2f3c0d Refactored AchievementManager hash code to take a volume.
This change splits LoadGameAsync into three methods: two HashGame methods to accept either a string filepath or a volume, and a common LoadGameSync that both HashGames call to actually process the code. In the process, some minor cleanup, and the hash resolution now takes place on the work queue asynchronously.
2023-12-05 16:17:11 -05:00
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2023-05-16 20:21:36 -07:00
2023-11-28 23:03:26 +11:00
2023-10-02 17:28:23 -04:00