1015 lines
31 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/dlgcmn.cpp
// Purpose: common (to all ports) wxDialog functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 28.06.99
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/dialog.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/button.h"
#include "wx/dcclient.h"
#include "wx/intl.h"
#include "wx/settings.h"
#include "wx/stattext.h"
#include "wx/sizer.h"
#include "wx/containr.h"
#endif
#include "wx/statline.h"
#include "wx/sysopt.h"
#include "wx/module.h"
#include "wx/bookctrl.h"
#include "wx/scrolwin.h"
#include "wx/textwrapper.h"
#include "wx/modalhook.h"
#if wxUSE_DISPLAY
#include "wx/display.h"
#endif
extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[] = "dialog";
// ----------------------------------------------------------------------------
// XTI
// ----------------------------------------------------------------------------
wxDEFINE_FLAGS( wxDialogStyle )
wxBEGIN_FLAGS( wxDialogStyle )
// new style border flags, we put them first to
// use them for streaming out
wxFLAGS_MEMBER(wxBORDER_SIMPLE)
wxFLAGS_MEMBER(wxBORDER_SUNKEN)
wxFLAGS_MEMBER(wxBORDER_DOUBLE)
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
wxFLAGS_MEMBER(wxDOUBLE_BORDER)
wxFLAGS_MEMBER(wxRAISED_BORDER)
wxFLAGS_MEMBER(wxSTATIC_BORDER)
wxFLAGS_MEMBER(wxNO_BORDER)
// standard window styles
wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
wxFLAGS_MEMBER(wxCLIP_CHILDREN)
// dialog styles
wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
wxFLAGS_MEMBER(wxSTAY_ON_TOP)
wxFLAGS_MEMBER(wxCAPTION)
#if WXWIN_COMPATIBILITY_2_6
wxFLAGS_MEMBER(wxTHICK_FRAME)
#endif // WXWIN_COMPATIBILITY_2_6
wxFLAGS_MEMBER(wxSYSTEM_MENU)
wxFLAGS_MEMBER(wxRESIZE_BORDER)
#if WXWIN_COMPATIBILITY_2_6
wxFLAGS_MEMBER(wxRESIZE_BOX)
#endif // WXWIN_COMPATIBILITY_2_6
wxFLAGS_MEMBER(wxCLOSE_BOX)
wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
wxFLAGS_MEMBER(wxMINIMIZE_BOX)
wxEND_FLAGS( wxDialogStyle )
wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow, "wx/dialog.h")
wxBEGIN_PROPERTIES_TABLE(wxDialog)
wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString(), \
0 /*flags*/, wxT("Helpstring"), wxT("group"))
wxPROPERTY_FLAGS( WindowStyle, wxDialogStyle, long, SetWindowStyleFlag, \
GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
wxT("Helpstring"), wxT("group")) // style
wxEND_PROPERTIES_TABLE()
wxEMPTY_HANDLERS_TABLE(wxDialog)
wxCONSTRUCTOR_6( wxDialog, wxWindow*, Parent, wxWindowID, Id, \
wxString, Title, wxPoint, Position, wxSize, Size, long, WindowStyle)
// ----------------------------------------------------------------------------
// wxDialogBase
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxDialogBase, wxTopLevelWindow)
EVT_BUTTON(wxID_ANY, wxDialogBase::OnButton)
EVT_CLOSE(wxDialogBase::OnCloseWindow)
EVT_CHAR_HOOK(wxDialogBase::OnCharHook)
END_EVENT_TABLE()
wxDialogLayoutAdapter* wxDialogBase::sm_layoutAdapter = NULL;
bool wxDialogBase::sm_layoutAdaptation = false;
wxDialogBase::wxDialogBase()
{
m_returnCode = 0;
m_affirmativeId = wxID_OK;
m_escapeId = wxID_ANY;
m_layoutAdaptationLevel = 3;
m_layoutAdaptationDone = FALSE;
m_layoutAdaptationMode = wxDIALOG_ADAPTATION_MODE_DEFAULT;
// the dialogs have this flag on by default to prevent the events from the
// dialog controls from reaching the parent frame which is usually
// undesirable and can lead to unexpected and hard to find bugs
SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS);
}
wxWindow *wxDialogBase::CheckIfCanBeUsedAsParent(wxWindow *parent) const
{
if ( !parent )
return NULL;
extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
if ( wxPendingDelete.Member(parent) || parent->IsBeingDeleted() )
{
// this window is being deleted and we shouldn't create any children
// under it
return NULL;
}
if ( parent->HasExtraStyle(wxWS_EX_TRANSIENT) )
{
// this window is not being deleted yet but it's going to disappear
// soon so still don't parent this window under it
return NULL;
}
if ( !parent->IsShownOnScreen() )
{
// using hidden parent won't work correctly neither
return NULL;
}
// FIXME-VC6: this compiler requires an explicit const cast or it fails
// with error C2446
if ( const_cast<const wxWindow *>(parent) == this )
{
// not sure if this can really happen but it doesn't hurt to guard
// against this clearly invalid situation
return NULL;
}
return parent;
}
wxWindow *
wxDialogBase::GetParentForModalDialog(wxWindow *parent, long style) const
{
// creating a parent-less modal dialog will result (under e.g. wxGTK2)
// in an unfocused dialog, so try to find a valid parent for it unless we
// were explicitly asked not to
if ( style & wxDIALOG_NO_PARENT )
return NULL;
// first try the given parent
if ( parent )
parent = CheckIfCanBeUsedAsParent(wxGetTopLevelParent(parent));
// then the currently active window
if ( !parent )
parent = CheckIfCanBeUsedAsParent(
wxGetTopLevelParent(wxGetActiveWindow()));
// and finally the application main window
if ( !parent )
parent = CheckIfCanBeUsedAsParent(wxTheApp->GetTopWindow());
return parent;
}
#if wxUSE_STATTEXT
wxSizer *wxDialogBase::CreateTextSizer(const wxString& message)
{
wxTextSizerWrapper wrapper(this);
return CreateTextSizer(message, wrapper);
}
wxSizer *wxDialogBase::CreateTextSizer(const wxString& message,
wxTextSizerWrapper& wrapper)
{
// I admit that this is complete bogus, but it makes
// message boxes work for pda screens temporarily..
int widthMax = -1;
const bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA;
if (is_pda)
{
widthMax = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25;
}
return wrapper.CreateSizer(message, widthMax);
}
#endif // wxUSE_STATTEXT
wxSizer *wxDialogBase::CreateButtonSizer(long flags)
{
#ifdef __SMARTPHONE__
wxDialog* dialog = (wxDialog*) this;
if ( flags & wxOK )
dialog->SetLeftMenu(wxID_OK);
if ( flags & wxCANCEL )
dialog->SetRightMenu(wxID_CANCEL);
if ( flags & wxYES )
dialog->SetLeftMenu(wxID_YES);
if ( flags & wxNO )
dialog->SetRightMenu(wxID_NO);
return NULL;
#else // !__SMARTPHONE__
#if wxUSE_BUTTON
#ifdef __POCKETPC__
// PocketPC guidelines recommend for Ok/Cancel dialogs to use OK button
// located inside caption bar and implement Cancel functionality through
// Undo outside dialog. As native behaviour this will be default here but
// can be replaced with real wxButtons by setting the option below to 1
if ( (flags & ~(wxCANCEL|wxNO_DEFAULT)) != wxOK ||
wxSystemOptions::GetOptionInt(wxT("wince.dialog.real-ok-cancel")) )
#endif // __POCKETPC__
{
return CreateStdDialogButtonSizer(flags);
}
#ifdef __POCKETPC__
return NULL;
#endif // __POCKETPC__
#else // !wxUSE_BUTTON
wxUnusedVar(flags);
return NULL;
#endif // wxUSE_BUTTON/!wxUSE_BUTTON
#endif // __SMARTPHONE__/!__SMARTPHONE__
}
wxSizer *wxDialogBase::CreateSeparatedSizer(wxSizer *sizer)
{
// Mac Human Interface Guidelines recommend not to use static lines as
// grouping elements
#if wxUSE_STATLINE && !defined(__WXMAC__)
wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
topsizer->Add(new wxStaticLine(this),
wxSizerFlags().Expand().DoubleBorder(wxBOTTOM));
topsizer->Add(sizer, wxSizerFlags().Expand());
sizer = topsizer;
#endif // wxUSE_STATLINE
return sizer;
}
wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags)
{
wxSizer *sizer = CreateButtonSizer(flags);
if ( !sizer )
return NULL;
return CreateSeparatedSizer(sizer);
}
#if wxUSE_BUTTON
wxStdDialogButtonSizer *wxDialogBase::CreateStdDialogButtonSizer( long flags )
{
wxStdDialogButtonSizer *sizer = new wxStdDialogButtonSizer();
wxButton *ok = NULL;
wxButton *yes = NULL;
wxButton *no = NULL;
if (flags & wxOK)
{
ok = new wxButton(this, wxID_OK);
sizer->AddButton(ok);
}
if (flags & wxCANCEL)
{
wxButton *cancel = new wxButton(this, wxID_CANCEL);
sizer->AddButton(cancel);
}
if (flags & wxYES)
{
yes = new wxButton(this, wxID_YES);
sizer->AddButton(yes);
}
if (flags & wxNO)
{
no = new wxButton(this, wxID_NO);
sizer->AddButton(no);
}
if (flags & wxAPPLY)
{
wxButton *apply = new wxButton(this, wxID_APPLY);
sizer->AddButton(apply);
}
if (flags & wxCLOSE)
{
wxButton *close = new wxButton(this, wxID_CLOSE);
sizer->AddButton(close);
}
if (flags & wxHELP)
{
wxButton *help = new wxButton(this, wxID_HELP);
sizer->AddButton(help);
}
if (flags & wxNO_DEFAULT)
{
if (no)
{
no->SetDefault();
no->SetFocus();
}
}
else
{
if (ok)
{
ok->SetDefault();
ok->SetFocus();
}
else if (yes)
{
yes->SetDefault();
yes->SetFocus();
}
}
if (flags & wxOK)
SetAffirmativeId(wxID_OK);
else if (flags & wxYES)
SetAffirmativeId(wxID_YES);
sizer->Realize();
return sizer;
}
#endif // wxUSE_BUTTON
// ----------------------------------------------------------------------------
// standard buttons handling
// ----------------------------------------------------------------------------
void wxDialogBase::EndDialog(int rc)
{
if ( IsModal() )
EndModal(rc);
else
Hide();
}
void wxDialogBase::AcceptAndClose()
{
if ( Validate() && TransferDataFromWindow() )
{
EndDialog(m_affirmativeId);
}
}
void wxDialogBase::SetAffirmativeId(int affirmativeId)
{
m_affirmativeId = affirmativeId;
}
void wxDialogBase::SetEscapeId(int escapeId)
{
m_escapeId = escapeId;
}
bool wxDialogBase::EmulateButtonClickIfPresent(int id)
{
#if wxUSE_BUTTON
wxButton *btn = wxDynamicCast(FindWindow(id), wxButton);
if ( !btn || !btn->IsEnabled() || !btn->IsShown() )
return false;
wxCommandEvent event(wxEVT_BUTTON, id);
event.SetEventObject(btn);
btn->GetEventHandler()->ProcessEvent(event);
return true;
#else // !wxUSE_BUTTON
wxUnusedVar(id);
return false;
#endif // wxUSE_BUTTON/!wxUSE_BUTTON
}
bool wxDialogBase::SendCloseButtonClickEvent()
{
int idCancel = GetEscapeId();
switch ( idCancel )
{
case wxID_NONE:
// The user doesn't want this dialog to close "implicitly".
break;
case wxID_ANY:
// this value is special: it means translate Esc to wxID_CANCEL
// but if there is no such button, then fall back to wxID_OK
if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
return true;
idCancel = GetAffirmativeId();
// fall through
default:
// translate Esc to button press for the button with given id
if ( EmulateButtonClickIfPresent(idCancel) )
return true;
}
return false;
}
bool wxDialogBase::IsEscapeKey(const wxKeyEvent& event)
{
// For most platforms, Esc key is used to close the dialogs.
//
// Notice that we intentionally don't check for modifiers here, Shift-Esc,
// Alt-Esc and so on still close the dialog, typically.
return event.GetKeyCode() == WXK_ESCAPE;
}
void wxDialogBase::OnCharHook(wxKeyEvent& event)
{
if ( IsEscapeKey(event) )
{
if ( SendCloseButtonClickEvent() )
{
// Skip the call to event.Skip() below, we did handle this key.
return;
}
}
event.Skip();
}
void wxDialogBase::OnButton(wxCommandEvent& event)
{
const int id = event.GetId();
if ( id == GetAffirmativeId() )
{
AcceptAndClose();
}
else if ( id == wxID_APPLY )
{
if ( Validate() )
TransferDataFromWindow();
// TODO: disable the Apply button until things change again
}
else if ( id == GetEscapeId() ||
(id == wxID_CANCEL && GetEscapeId() == wxID_ANY) )
{
EndDialog(wxID_CANCEL);
}
else // not a standard button
{
event.Skip();
}
}
// ----------------------------------------------------------------------------
// compatibility methods for supporting the modality API
// ----------------------------------------------------------------------------
wxDEFINE_EVENT( wxEVT_WINDOW_MODAL_DIALOG_CLOSED , wxWindowModalDialogEvent );
IMPLEMENT_DYNAMIC_CLASS(wxWindowModalDialogEvent, wxCommandEvent)
void wxDialogBase::ShowWindowModal ()
{
int retval = ShowModal();
// wxWindowModalDialogEvent relies on GetReturnCode() returning correct
// code. Rather than doing it manually in all ShowModal() overrides for
// native dialogs (and getting accidentally broken again), set it here.
// The worst that can happen is that it will be set twice to the same
// value.
SetReturnCode(retval);
SendWindowModalDialogEvent ( wxEVT_WINDOW_MODAL_DIALOG_CLOSED );
}
void wxDialogBase::SendWindowModalDialogEvent ( wxEventType type )
{
wxWindowModalDialogEvent event ( type, GetId());
event.SetEventObject(this);
if ( !GetEventHandler()->ProcessEvent(event) )
{
// the event is not propagated upwards to the parent automatically
// because the dialog is a top level window, so do it manually as
// in 9 cases of 10 the message must be processed by the dialog
// owner and not the dialog itself
(void)GetParent()->GetEventHandler()->ProcessEvent(event);
}
}
wxDialogModality wxDialogBase::GetModality() const
{
return IsModal() ? wxDIALOG_MODALITY_APP_MODAL : wxDIALOG_MODALITY_NONE;
}
// ----------------------------------------------------------------------------
// other event handlers
// ----------------------------------------------------------------------------
void wxDialogBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
// We'll send a Cancel message by default, which may close the dialog.
// Check for looping if the Cancel event handler calls Close().
//
// VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
// lists here? don't dare to change it now, but should be done later!
static wxList closing;
if ( closing.Member(this) )
return;
closing.Append(this);
if ( !SendCloseButtonClickEvent() )
{
// If the handler didn't close the dialog (e.g. because there is no
// button with matching id) we still want to close it when the user
// clicks the "x" button in the title bar, otherwise we shouldn't even
// have put it there.
//
// Notice that using wxID_CLOSE might have been a better choice but we
// use wxID_CANCEL for compatibility reasons.
EndDialog(wxID_CANCEL);
}
closing.DeleteObject(this);
}
void wxDialogBase::OnSysColourChanged(wxSysColourChangedEvent& event)
{
#ifndef __WXGTK__
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
#endif
event.Skip();
}
/// Do the adaptation
bool wxDialogBase::DoLayoutAdaptation()
{
if (GetLayoutAdapter())
{
wxWindow* focusWindow = wxFindFocusDescendant(this); // from event.h
if (GetLayoutAdapter()->DoLayoutAdaptation((wxDialog*) this))
{
if (focusWindow)
focusWindow->SetFocus();
return true;
}
else
return false;
}
else
return false;
}
/// Can we do the adaptation?
bool wxDialogBase::CanDoLayoutAdaptation()
{
// Check if local setting overrides the global setting
bool layoutEnabled = (GetLayoutAdaptationMode() == wxDIALOG_ADAPTATION_MODE_ENABLED) || (IsLayoutAdaptationEnabled() && (GetLayoutAdaptationMode() != wxDIALOG_ADAPTATION_MODE_DISABLED));
return (layoutEnabled && !m_layoutAdaptationDone && GetLayoutAdaptationLevel() != 0 && GetLayoutAdapter() != NULL && GetLayoutAdapter()->CanDoLayoutAdaptation((wxDialog*) this));
}
/// Set scrolling adapter class, returning old adapter
wxDialogLayoutAdapter* wxDialogBase::SetLayoutAdapter(wxDialogLayoutAdapter* adapter)
{
wxDialogLayoutAdapter* oldLayoutAdapter = sm_layoutAdapter;
sm_layoutAdapter = adapter;
return oldLayoutAdapter;
}
/*!
* Standard adapter
*/
IMPLEMENT_CLASS(wxDialogLayoutAdapter, wxObject)
IMPLEMENT_CLASS(wxStandardDialogLayoutAdapter, wxDialogLayoutAdapter)
// Allow for caption size on wxWidgets < 2.9
#if defined(__WXGTK__) && !wxCHECK_VERSION(2,9,0)
#define wxEXTRA_DIALOG_HEIGHT 30
#else
#define wxEXTRA_DIALOG_HEIGHT 0
#endif
/// Indicate that adaptation should be done
bool wxStandardDialogLayoutAdapter::CanDoLayoutAdaptation(wxDialog* dialog)
{
if (dialog->GetSizer())
{
wxSize windowSize, displaySize;
return MustScroll(dialog, windowSize, displaySize) != 0;
}
else
return false;
}
bool wxStandardDialogLayoutAdapter::DoLayoutAdaptation(wxDialog* dialog)
{
if (dialog->GetSizer())
{
#if wxUSE_BOOKCTRL
wxBookCtrlBase* bookContentWindow = wxDynamicCast(dialog->GetContentWindow(), wxBookCtrlBase);
if (bookContentWindow)
{
// If we have a book control, make all the pages (that use sizers) scrollable
wxWindowList windows;
for (size_t i = 0; i < bookContentWindow->GetPageCount(); i++)
{
wxWindow* page = bookContentWindow->GetPage(i);
wxScrolledWindow* scrolledWindow = wxDynamicCast(page, wxScrolledWindow);
if (scrolledWindow)
windows.Append(scrolledWindow);
else if (!scrolledWindow && page->GetSizer())
{
// Create a scrolled window and reparent
scrolledWindow = CreateScrolledWindow(page);
wxSizer* oldSizer = page->GetSizer();
wxSizer* newSizer = new wxBoxSizer(wxVERTICAL);
newSizer->Add(scrolledWindow,1, wxEXPAND, 0);
page->SetSizer(newSizer, false /* don't delete the old sizer */);
scrolledWindow->SetSizer(oldSizer);
ReparentControls(page, scrolledWindow);
windows.Append(scrolledWindow);
}
}
FitWithScrolling(dialog, windows);
}
else
#endif // wxUSE_BOOKCTRL
{
#if wxUSE_BUTTON
// If we have an arbitrary dialog, create a scrolling area for the main content, and a button sizer
// for the main buttons.
wxScrolledWindow* scrolledWindow = CreateScrolledWindow(dialog);
int buttonSizerBorder = 0;
// First try to find a wxStdDialogButtonSizer
wxSizer* buttonSizer = FindButtonSizer(true /* find std button sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
// Next try to find a wxBoxSizer containing the controls
if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_STANDARD_SIZER)
buttonSizer = FindButtonSizer(false /* find ordinary sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
// If we still don't have a button sizer, collect any 'loose' buttons in the layout
if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_ANY_SIZER)
{
int count = 0;
wxStdDialogButtonSizer* stdButtonSizer = new wxStdDialogButtonSizer;
buttonSizer = stdButtonSizer;
FindLooseButtons(dialog, stdButtonSizer, dialog->GetSizer(), count);
if (count > 0)
stdButtonSizer->Realize();
else
{
wxDELETE(buttonSizer);
}
}
if (buttonSizerBorder == 0)
buttonSizerBorder = 5;
ReparentControls(dialog, scrolledWindow, buttonSizer);
wxBoxSizer* newTopSizer = new wxBoxSizer(wxVERTICAL);
wxSizer* oldSizer = dialog->GetSizer();
dialog->SetSizer(newTopSizer, false /* don't delete old sizer */);
newTopSizer->Add(scrolledWindow, 1, wxEXPAND|wxALL, 0);
if (buttonSizer)
newTopSizer->Add(buttonSizer, 0, wxEXPAND|wxALL, buttonSizerBorder);
scrolledWindow->SetSizer(oldSizer);
FitWithScrolling(dialog, scrolledWindow);
#endif // wxUSE_BUTTON
}
}
dialog->SetLayoutAdaptationDone(true);
return true;
}
// Create the scrolled window
wxScrolledWindow* wxStandardDialogLayoutAdapter::CreateScrolledWindow(wxWindow* parent)
{
wxScrolledWindow* scrolledWindow = new wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxVSCROLL|wxHSCROLL|wxBORDER_NONE);
return scrolledWindow;
}
#if wxUSE_BUTTON
/// Find and remove the button sizer, if any
wxSizer* wxStandardDialogLayoutAdapter::FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder)
{
for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
node; node = node->GetNext() )
{
wxSizerItem *item = node->GetData();
wxSizer *childSizer = item->GetSizer();
if ( childSizer )
{
int newBorder = accumlatedBorder;
if (item->GetFlag() & wxALL)
newBorder += item->GetBorder();
if (stdButtonSizer) // find wxStdDialogButtonSizer
{
wxStdDialogButtonSizer* buttonSizer = wxDynamicCast(childSizer, wxStdDialogButtonSizer);
if (buttonSizer)
{
sizer->Detach(childSizer);
retBorder = newBorder;
return buttonSizer;
}
}
else // find a horizontal box sizer containing standard buttons
{
wxBoxSizer* buttonSizer = wxDynamicCast(childSizer, wxBoxSizer);
if (buttonSizer && IsOrdinaryButtonSizer(dialog, buttonSizer))
{
sizer->Detach(childSizer);
retBorder = newBorder;
return buttonSizer;
}
}
wxSizer* s = FindButtonSizer(stdButtonSizer, dialog, childSizer, retBorder, newBorder);
if (s)
return s;
}
}
return NULL;
}
/// Check if this sizer contains standard buttons, and so can be repositioned in the dialog
bool wxStandardDialogLayoutAdapter::IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer)
{
if (sizer->GetOrientation() != wxHORIZONTAL)
return false;
for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
node; node = node->GetNext() )
{
wxSizerItem *item = node->GetData();
wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
if (childButton && IsStandardButton(dialog, childButton))
return true;
}
return false;
}
/// Check if this is a standard button
bool wxStandardDialogLayoutAdapter::IsStandardButton(wxDialog* dialog, wxButton* button)
{
wxWindowID id = button->GetId();
return (id == wxID_OK || id == wxID_CANCEL || id == wxID_YES || id == wxID_NO || id == wxID_SAVE ||
id == wxID_APPLY || id == wxID_HELP || id == wxID_CONTEXT_HELP || dialog->IsMainButtonId(id));
}
/// Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
bool wxStandardDialogLayoutAdapter::FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count)
{
wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
while (node)
{
wxSizerItemList::compatibility_iterator next = node->GetNext();
wxSizerItem *item = node->GetData();
wxSizer *childSizer = item->GetSizer();
wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
if (childButton && IsStandardButton(dialog, childButton))
{
sizer->Detach(childButton);
buttonSizer->AddButton(childButton);
count ++;
}
if (childSizer)
FindLooseButtons(dialog, buttonSizer, childSizer, count);
node = next;
}
return true;
}
#endif // wxUSE_BUTTON
/// Reparent the controls to the scrolled window
void wxStandardDialogLayoutAdapter::ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
{
DoReparentControls(parent, reparentTo, buttonSizer);
}
void wxStandardDialogLayoutAdapter::DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
{
wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
while (node)
{
wxWindowList::compatibility_iterator next = node->GetNext();
wxWindow *win = node->GetData();
// Don't reparent the scrolled window or buttons in the button sizer
if (win != reparentTo && (!buttonSizer || !buttonSizer->GetItem(win)))
{
win->Reparent(reparentTo);
#ifdef __WXMSW__
// Restore correct tab order
::SetWindowPos((HWND) win->GetHWND(), HWND_BOTTOM, -1, -1, -1, -1, SWP_NOMOVE|SWP_NOSIZE);
#endif
}
node = next;
}
}
/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
int wxStandardDialogLayoutAdapter::MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
{
return DoMustScroll(dialog, windowSize, displaySize);
}
/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
int wxStandardDialogLayoutAdapter::DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
{
wxSize minWindowSize = dialog->GetSizer()->GetMinSize();
windowSize = dialog->GetSize();
windowSize = wxSize(wxMax(windowSize.x, minWindowSize.x), wxMax(windowSize.y, minWindowSize.y));
#if wxUSE_DISPLAY
displaySize = wxDisplay(wxDisplay::GetFromWindow(dialog)).GetClientArea().GetSize();
#else
displaySize = wxGetClientDisplayRect().GetSize();
#endif
int flags = 0;
if (windowSize.y >= (displaySize.y - wxEXTRA_DIALOG_HEIGHT))
flags |= wxVERTICAL;
if (windowSize.x >= displaySize.x)
flags |= wxHORIZONTAL;
return flags;
}
// A function to fit the dialog around its contents, and then adjust for screen size.
// If scrolled windows are passed, scrolling is enabled in the required orientation(s).
bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxWindowList& windows)
{
return DoFitWithScrolling(dialog, windows);
}
// A function to fit the dialog around its contents, and then adjust for screen size.
// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
{
return DoFitWithScrolling(dialog, scrolledWindow);
}
// A function to fit the dialog around its contents, and then adjust for screen size.
// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
{
wxWindowList windows;
windows.Append(scrolledWindow);
return DoFitWithScrolling(dialog, windows);
}
bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows)
{
wxSizer* sizer = dialog->GetSizer();
if (!sizer)
return false;
sizer->SetSizeHints(dialog);
wxSize windowSize, displaySize;
int scrollFlags = DoMustScroll(dialog, windowSize, displaySize);
int scrollBarSize = 20;
if (scrollFlags)
{
int scrollBarExtraX = 0, scrollBarExtraY = 0;
bool resizeHorizontally = (scrollFlags & wxHORIZONTAL) != 0;
bool resizeVertically = (scrollFlags & wxVERTICAL) != 0;
if (windows.GetCount() != 0)
{
// Allow extra for a scrollbar, assuming we resizing in one direction only.
if ((resizeVertically && !resizeHorizontally) && (windowSize.x < (displaySize.x - scrollBarSize)))
scrollBarExtraX = scrollBarSize;
if ((resizeHorizontally && !resizeVertically) && (windowSize.y < (displaySize.y - scrollBarSize)))
scrollBarExtraY = scrollBarSize;
}
wxWindowList::compatibility_iterator node = windows.GetFirst();
while (node)
{
wxWindow *win = node->GetData();
wxScrolledWindow* scrolledWindow = wxDynamicCast(win, wxScrolledWindow);
if (scrolledWindow)
{
scrolledWindow->SetScrollRate(resizeHorizontally ? 10 : 0, resizeVertically ? 10 : 0);
if (scrolledWindow->GetSizer())
scrolledWindow->GetSizer()->Fit(scrolledWindow);
}
node = node->GetNext();
}
wxSize limitTo = windowSize + wxSize(scrollBarExtraX, scrollBarExtraY);
if (resizeVertically)
limitTo.y = displaySize.y - wxEXTRA_DIALOG_HEIGHT;
if (resizeHorizontally)
limitTo.x = displaySize.x;
dialog->SetMinSize(limitTo);
dialog->SetSize(limitTo);
dialog->SetSizeHints( limitTo.x, limitTo.y, dialog->GetMaxWidth(), dialog->GetMaxHeight() );
}
return true;
}
/*!
* Module to initialise standard adapter
*/
class wxDialogLayoutAdapterModule: public wxModule
{
DECLARE_DYNAMIC_CLASS(wxDialogLayoutAdapterModule)
public:
wxDialogLayoutAdapterModule() {}
virtual void OnExit() { delete wxDialogBase::SetLayoutAdapter(NULL); }
virtual bool OnInit() { wxDialogBase::SetLayoutAdapter(new wxStandardDialogLayoutAdapter); return true; }
};
IMPLEMENT_DYNAMIC_CLASS(wxDialogLayoutAdapterModule, wxModule)