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iwubcode
931a8aa413
VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
2023-08-20 18:53:27 -05:00
..
ActionReplay
…
DSP
docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order
2022-09-30 11:07:41 +00:00
WiiMote
…
autoupdate_overview.md
Updater: Add code documentation Markdown file
2021-04-13 15:37:31 -07:00
codehandler.ld
…
codehandler.s
…
CustomPipelineGraphicsMod.md
VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
2023-08-20 18:53:27 -05:00
DynamicInputTextures.md
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
game-mod-descriptor.json
Core: Add a Maker field for GameModDescriptors.
2022-01-02 06:06:53 +01:00
gc-font-tool.cpp
Fix improper naming
2021-11-24 17:04:30 +01:00
ResourcePacks.md
…
WiaAndRvz.md
docs: Fix incorrect reference to wia_exception_t
2021-08-26 11:24:56 +02:00