dolphin/Source/Plugins/Plugin_VideoDX9/Src
2008-08-28 07:58:04 +00:00
..
W32Util Include system headers using "#include <file.h>", so GCC will not issue warnings about them. 2008-08-26 23:32:54 +00:00
bmp_io.cpp
bmp_io.h
BPStructs.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
BPStructs.h
CPStructs.cpp
CPStructs.h
D3DBase.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
D3DBase.h - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
D3DPostprocess.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
D3DPostprocess.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
D3DUtil.h
DataReader.cpp
DataReader.h
DecodedVArray.cpp
DecodedVArray.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp
DlgSettings.h
EmuWindow.cpp Attempting to close the display window should not exit the emulator. 2008-08-20 18:30:11 +00:00
EmuWindow.h
Globals.cpp Move some code out of the plugins into VideoCommon. No functional change. 2008-08-21 17:49:06 +00:00
Globals.h
IndexGenerator.cpp
IndexGenerator.h
main.cpp A lot of save state groundwork. Please notify if compilation breaks because 2008-08-28 07:58:04 +00:00
main.h Include system headers using "#include <file.h>", so GCC will not issue warnings about them. 2008-08-26 23:32:54 +00:00
OpcodeDecoding.cpp Change some project settings. Reorganize the symbol database code, step 1/2. 2008-08-24 15:46:08 +00:00
OpcodeReaders.cpp
OpcodeReaders.h
PixelShader.cpp Small warning fixes 2008-08-27 12:44:22 +00:00
PixelShader.h
Render.cpp A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
Render.h - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
resource.h
resource.rc
RGBAFloat.h
ShaderManager.cpp A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
ShaderManager.h A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp Include system headers using "#include <file.h>", so GCC will not issue warnings about them. 2008-08-26 23:32:54 +00:00
TextureCache.h
TransformEngine.cpp A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
TransformEngine.h
Utils.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
Utils.h - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
Vec3.h
VertexHandler.cpp - Fixed: Crash when loading a rom with an unknown file extension. 2008-08-17 19:28:24 +00:00
VertexHandler.h
VertexLoader_Color.h
VertexLoader_MtxIndex.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.h
VertexLoader_TextCoord.h
VertexLoader.cpp Include system headers using "#include <file.h>", so GCC will not issue warnings about them. 2008-08-26 23:32:54 +00:00
VertexLoader.h A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
VertexShader.cpp Small warning fixes 2008-08-27 12:44:22 +00:00
VertexShader.h A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit. 2008-08-26 23:11:15 +00:00
XFStructs.cpp
XFStructs.h