dolphin/Source/Core/DolphinWX/Src
sl1nk3.s 0259cc388e Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
+cookie update : Updated Dolphin's icon to be Win7 ready by making it 32x32, so it now shows fine when alt-tabbing :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 21:24:29 +00:00
..
MemoryCards
AboutDolphin.cpp Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble 2009-04-15 20:19:25 +00:00
AboutDolphin.h Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble 2009-04-15 20:19:25 +00:00
ARCodeAddEdit.cpp Fixed support for adding encrypted cheatcodes through GUI 2009-05-06 18:53:27 +00:00
ARCodeAddEdit.h Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window. 2009-04-03 20:12:59 +00:00
BootManager.cpp remove dead code from MusicMod 2009-05-08 16:00:16 +00:00
BootManager.h
CheatsWindow.cpp
CheatsWindow.h
cmdline.c
cmdline.h
cocoaApp.h
cocoaApp.m
ConfigMain.cpp disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings 2009-05-07 21:16:52 +00:00
ConfigMain.h DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes. 2009-04-08 20:26:33 +00:00
Frame.cpp Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
Frame.h added HAVE_SFML so the code compiles without it 2009-05-13 22:23:54 +00:00
FrameTools.cpp Netplay compiles on linux, please test 2009-05-14 08:46:18 +00:00
FrameWiimote.cpp
GameListCtrl.cpp A small clean up. 2009-05-27 12:28:33 +00:00
GameListCtrl.h Adds a new column to the game control list that shows what platform the game is. 2009-05-27 06:41:01 +00:00
Globals.cpp
Globals.h Introducing Netplay, currently not extremely polished, and not yet fully tested.. 2009-05-13 21:50:24 +00:00
InfoWindow.cpp Revert r3083, we'll find a better way. 2009-04-26 17:38:31 +00:00
InfoWindow.h InfoWindow fixes for linux build, dvd drive list 2009-04-25 18:55:05 +00:00
ISOFile.cpp A small clean up. 2009-05-27 12:28:33 +00:00
ISOFile.h A small clean up. 2009-05-27 12:28:33 +00:00
ISOProperties.cpp DiscScrubber: fix VC partitions (ssbb) 2009-05-22 00:36:44 +00:00
ISOProperties.h Clean up of OpenGL hacks. 2009-05-13 13:28:49 +00:00
LogWindow.cpp
LogWindow.h
Main.cpp fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp 2009-05-07 21:19:55 +00:00
Main.h
MainNoGUI.cpp osx fixes for nongui and ogl plugin 2009-05-15 08:55:46 +00:00
MemcardManager.cpp Remove the FixChecksums Buttons from MemcardManager 2009-05-16 08:17:06 +00:00
MemcardManager.h Remove the FixChecksums Buttons from MemcardManager 2009-05-16 08:17:06 +00:00
NetEvent.cpp Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
NetFunctions.cpp Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
NetSockets.cpp Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
NetWindow.cpp Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
NetWindow.h Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync. 2009-05-27 21:24:29 +00:00
Params.ggo
PatchAddEdit.cpp
PatchAddEdit.h
SConscript added HAVE_SFML so the code compiles without it 2009-05-13 22:23:54 +00:00
stdafx.cpp
stdafx.h
WxUtils.cpp
WxUtils.h