// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include <AudioUnit/AudioUnit.h>

#include "AudioCommon/CoreAudioSoundStream.h"
#include "Common/Logging/Log.h"

OSStatus CoreAudioSound::callback(void* inRefCon, AudioUnitRenderActionFlags* ioActionFlags,
                                  const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber,
                                  UInt32 inNumberFrames, AudioBufferList* ioData)
{
  for (UInt32 i = 0; i < ioData->mNumberBuffers; i++)
    ((CoreAudioSound*)inRefCon)
        ->m_mixer->Mix((short*)ioData->mBuffers[i].mData, ioData->mBuffers[i].mDataByteSize / 4);

  return noErr;
}

bool CoreAudioSound::Start()
{
  OSStatus err;
  AURenderCallbackStruct callback_struct;
  AudioStreamBasicDescription format;
  AudioComponentDescription desc;
  AudioComponent component;

  desc.componentType = kAudioUnitType_Output;
  desc.componentSubType = kAudioUnitSubType_DefaultOutput;
  desc.componentFlags = 0;
  desc.componentFlagsMask = 0;
  desc.componentManufacturer = kAudioUnitManufacturer_Apple;
  component = AudioComponentFindNext(nullptr, &desc);
  if (component == nullptr)
  {
    ERROR_LOG(AUDIO, "error finding audio component");
    return false;
  }

  err = AudioComponentInstanceNew(component, &audioUnit);
  if (err != noErr)
  {
    ERROR_LOG(AUDIO, "error opening audio component");
    return false;
  }

  FillOutASBDForLPCM(format, m_mixer->GetSampleRate(), 2, 16, 16, false, false, false);
  err = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0,
                             &format, sizeof(AudioStreamBasicDescription));
  if (err != noErr)
  {
    ERROR_LOG(AUDIO, "error setting audio format");
    return false;
  }

  callback_struct.inputProc = callback;
  callback_struct.inputProcRefCon = this;
  err = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
                             0, &callback_struct, sizeof callback_struct);
  if (err != noErr)
  {
    ERROR_LOG(AUDIO, "error setting audio callback");
    return false;
  }

  err = AudioUnitSetParameter(audioUnit, kHALOutputParam_Volume, kAudioUnitScope_Output, 0,
                              m_volume / 100., 0);
  if (err != noErr)
    ERROR_LOG(AUDIO, "error setting volume");

  err = AudioUnitInitialize(audioUnit);
  if (err != noErr)
  {
    ERROR_LOG(AUDIO, "error initializing audiounit");
    return false;
  }

  err = AudioOutputUnitStart(audioUnit);
  if (err != noErr)
  {
    ERROR_LOG(AUDIO, "error starting audiounit");
    return false;
  }

  return true;
}

void CoreAudioSound::SetVolume(int volume)
{
  OSStatus err;
  m_volume = volume;

  err = AudioUnitSetParameter(audioUnit, kHALOutputParam_Volume, kAudioUnitScope_Output, 0,
                              volume / 100., 0);
  if (err != noErr)
    ERROR_LOG(AUDIO, "error setting volume");
}

void CoreAudioSound::SoundLoop()
{
}

void CoreAudioSound::Stop()
{
  OSStatus err;

  err = AudioOutputUnitStop(audioUnit);
  if (err != noErr)
    ERROR_LOG(AUDIO, "error stopping audiounit");

  err = AudioUnitUninitialize(audioUnit);
  if (err != noErr)
    ERROR_LOG(AUDIO, "error uninitializing audiounit");

  err = AudioComponentInstanceDispose(audioUnit);
  if (err != noErr)
    ERROR_LOG(AUDIO, "error closing audio component");
}

void CoreAudioSound::Update()
{
}