#include <algorithm> #include <array> #include <assert.h> #include <bitset> #include <cassert> #include <cctype> #include <cerrno> #include <cmath> #include <cstdarg> #include <cstddef> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <ctype.h> #include <deque> #include <errno.h> #if !defined ANDROID && !defined _WIN32 #include <execinfo.h> #endif #include <fcntl.h> #include <float.h> #include <fstream> #include <functional> #ifndef _WIN32 #include <getopt.h> #endif #include <iomanip> #include <iostream> #include <limits.h> #include <limits> #include <list> #include <locale.h> #include <map> #include <math.h> #include <memory.h> #include <memory> #include <mutex> #include <numeric> #ifndef _WIN32 #include <pthread.h> #endif #include <queue> #include <set> #include <sstream> #include <stack> #include <stdarg.h> #include <stddef.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <thread> #include <time.h> #include <type_traits> #ifndef _WIN32 #include <unistd.h> #endif #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #ifdef _WIN32 #if _MSC_FULL_VER < 180030723 #error Please update your build environment to VS2013 with Update 3 or later! #endif // This numeral indicates the "minimum system required" to run the resulting // program. Dolphin targets Vista+, so it should be 0x0600. However in practice, // _WIN32_WINNT just removes up-level API declarations from headers. This is a // problem for XAudio2 and XInput, where dolphin expects to compile against the // Win8+ versions of their headers. So while we really need Vista+ level of // support, we declare Win8+ here globally. If this becomes a problem, the // higher declaration can be contained to just the XAudio2/XInput related code. #define _WIN32_WINNT 0x0602 // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Don't include windows min/max definitions. They would conflict with the STL. #define NOMINMAX #include <Windows.h> #endif #include "Common/Common.h" #include "Common/Thread.h"