// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/VertexLoader_Position.h" #include <limits> #include <type_traits> #include "Common/CommonTypes.h" #include "Common/EnumMap.h" #include "Common/Swap.h" #include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexLoaderUtils.h" #include "VideoCommon/VideoCommon.h" namespace { template <typename T> constexpr float PosScale(T val, float scale) { return val * scale; } template <> constexpr float PosScale(float val, [[maybe_unused]] float scale) { return val; } template <typename T, int N> void Pos_ReadDirect(VertexLoader* loader) { static_assert(N <= 3, "N > 3 is not sane!"); const auto scale = loader->m_posScale; for (int i = 0; i < N; ++i) { const float value = PosScale(DataRead<T>(), scale); if (loader->m_remaining < 3) VertexLoaderManager::position_cache[loader->m_remaining][i] = value; DataWrite(value); } LOG_VTX(); } template <typename I, typename T, int N> void Pos_ReadIndex(VertexLoader* loader) { static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!"); static_assert(N <= 3, "N > 3 is not sane!"); const auto index = DataRead<I>(); loader->m_vertexSkip = index == std::numeric_limits<I>::max(); const auto data = reinterpret_cast<const T*>(VertexLoaderManager::cached_arraybases[CPArray::Position] + (index * g_main_cp_state.array_strides[CPArray::Position])); const auto scale = loader->m_posScale; for (int i = 0; i < N; ++i) { const float value = PosScale(Common::FromBigEndian(data[i]), scale); if (loader->m_remaining < 3) VertexLoaderManager::position_cache[loader->m_remaining][i] = value; DataWrite(value); } LOG_VTX(); } using ComponentCountRow = Common::EnumMap<TPipelineFunction, CoordComponentCount::XYZ>; using ComponentFormatTable = Common::EnumMap<ComponentCountRow, ComponentFormat::Float>; using Table = Common::EnumMap<ComponentFormatTable, VertexComponentFormat::Index16>; constexpr Table s_table_read_position = { ComponentFormatTable({ ComponentCountRow(nullptr, nullptr), ComponentCountRow(nullptr, nullptr), ComponentCountRow(nullptr, nullptr), ComponentCountRow(nullptr, nullptr), ComponentCountRow(nullptr, nullptr), }), ComponentFormatTable({ ComponentCountRow(Pos_ReadDirect<u8, 2>, Pos_ReadDirect<u8, 3>), ComponentCountRow(Pos_ReadDirect<s8, 2>, Pos_ReadDirect<s8, 3>), ComponentCountRow(Pos_ReadDirect<u16, 2>, Pos_ReadDirect<u16, 3>), ComponentCountRow(Pos_ReadDirect<s16, 2>, Pos_ReadDirect<s16, 3>), ComponentCountRow(Pos_ReadDirect<float, 2>, Pos_ReadDirect<float, 3>), }), ComponentFormatTable({ ComponentCountRow(Pos_ReadIndex<u8, u8, 2>, Pos_ReadIndex<u8, u8, 3>), ComponentCountRow(Pos_ReadIndex<u8, s8, 2>, Pos_ReadIndex<u8, s8, 3>), ComponentCountRow(Pos_ReadIndex<u8, u16, 2>, Pos_ReadIndex<u8, u16, 3>), ComponentCountRow(Pos_ReadIndex<u8, s16, 2>, Pos_ReadIndex<u8, s16, 3>), ComponentCountRow(Pos_ReadIndex<u8, float, 2>, Pos_ReadIndex<u8, float, 3>), }), ComponentFormatTable({ ComponentCountRow(Pos_ReadIndex<u16, u8, 2>, Pos_ReadIndex<u16, u8, 3>), ComponentCountRow(Pos_ReadIndex<u16, s8, 2>, Pos_ReadIndex<u16, s8, 3>), ComponentCountRow(Pos_ReadIndex<u16, u16, 2>, Pos_ReadIndex<u16, u16, 3>), ComponentCountRow(Pos_ReadIndex<u16, s16, 2>, Pos_ReadIndex<u16, s16, 3>), ComponentCountRow(Pos_ReadIndex<u16, float, 2>, Pos_ReadIndex<u16, float, 3>), }), }; } // Anonymous namespace TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type, ComponentFormat format, CoordComponentCount elements) { return s_table_read_position[type][format][elements]; }