///////////////////////////////////////////////////////////////////////////// // Name: common/timercmn.cpp // Purpose: wxTimerBase implementation // Author: Julian Smart, Guillermo Rodriguez, Vadim Zeitlin // Modified by: VZ: extracted all non-wxTimer stuff in stopwatch.cpp (20.06.03) // Created: 04/01/98 // RCS-ID: $Id: timercmn.cpp 35650 2005-09-23 12:56:45Z MR $ // Copyright: (c) Julian Smart // (c) 1999 Guillermo Rodriguez // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // wxWin headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_TIMER #ifndef WX_PRECOMP #include "wx/timer.h" #endif // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxTimerEvent, wxEvent) // ============================================================================ // wxTimerBase implementation // ============================================================================ wxTimerBase::~wxTimerBase() { // this destructor is required for Darwin } void wxTimerBase::Notify() { // the base class version generates an event if it has owner - which it // should because otherwise nobody can process timer events wxCHECK_RET( m_owner, _T("wxTimer::Notify() should be overridden.") ); wxTimerEvent event(m_idTimer, m_milli); event.SetEventObject(this); (void)m_owner->ProcessEvent(event); } bool wxTimerBase::Start(int milliseconds, bool oneShot) { // under MSW timers only work when they're started from the main thread so // let the caller know about it #if wxUSE_THREADS wxASSERT_MSG( wxThread::IsMain(), _T("timer can only be started from the main thread") ); #endif // wxUSE_THREADS if ( IsRunning() ) { // not stopping the already running timer might work for some // platforms (no problems under MSW) but leads to mysterious crashes // on the others (GTK), so to be on the safe side do it here Stop(); } if ( milliseconds != -1 ) { m_milli = milliseconds; } m_oneShot = oneShot; return true; } #endif // wxUSE_TIMER