<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>DAboutDialog</class> <widget class="QDialog" name="DAboutDialog"> <property name="geometry"> <rect> <x>0</x> <y>0</y> <width>504</width> <height>458</height> </rect> </property> <property name="sizePolicy"> <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> <horstretch>0</horstretch> <verstretch>0</verstretch> </sizepolicy> </property> <property name="windowTitle"> <string>About Dolphin</string> </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QLabel" name="label"> <property name="text"> <string><big><b>Dolphin</b></big> %1<br> © 2003-%2 Dolphin Team<br> Branch: %3<br> Revision: %4<br> Compiled: %5 @ %6<br> Dolphin is a GameCube/Wii emulator, which was originally written by<br>F|RES and ector. Today Dolphin is an open source project with many<br> contributors, too many to list. If interested, just go check out <a href="https://github.com/dolphin-emu/dolphin">the project<br>page</a>.<br> <br> Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik,<br>or9, and Hotquik for their reverse engineering and docs/demos.<br> <br> Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our<br> development a kickstart.<br> <br> Thanks to Frank Wille for his PowerPC disassembler, which or9 and we<br> modified to include Gekko specifics.<br> <br> Thanks to hcs/destop for their GC ADPCM decoder.<br> <br> We are not affiliated with Nintendo in any way. GameCube and Wii are<br> trademarks of Nintendo. This emulator should not be used to play games<br>you do not legally own.</string> </property> <property name="textFormat"> <enum>Qt::RichText</enum> </property> <property name="alignment"> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> </property> <property name="openExternalLinks"> <bool>true</bool> </property> </widget> </item> <item> <widget class="QDialogButtonBox" name="buttonBox"> <property name="orientation"> <enum>Qt::Horizontal</enum> </property> <property name="standardButtons"> <set>QDialogButtonBox::Ok</set> </property> </widget> </item> </layout> </widget> <resources/> <connections> <connection> <sender>buttonBox</sender> <signal>accepted()</signal> <receiver>DAboutDialog</receiver> <slot>accept()</slot> <hints> <hint type="sourcelabel"> <x>248</x> <y>254</y> </hint> <hint type="destinationlabel"> <x>157</x> <y>274</y> </hint> </hints> </connection> </connections> </ui>