// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include namespace BootManager { bool BootCore(const std::string& _rFilename); // Stop the emulation core and restore the configuration. void Stop(); // Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation), // and restore settings that were overriden by per-game INIs or for some other reason. void RestoreConfig(); }