Commit Graph

574 Commits

Author SHA1 Message Date
hrydgard
dbc57ca08e make vertex format compiler less confusing (no more duplicated work).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:47:06 +00:00
nakeee
e4c6493130 dded wxT()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:33 +00:00
hrydgard
d2c2bd52ef forgot to update the SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:06:34 +00:00
hrydgard
c541f3c335 Aniso filter setting working in GL, some code moving around, spelling fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:15:34 +00:00
hrydgard
148aa7c326 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1339 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:48 +00:00
John Peterson
948046ef4c Moved Classic Controller keys (H was already taken)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:18:26 +00:00
John Peterson
6a74afd02d Don't allow two extensions at the same time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1323 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:08:18 +00:00
John Peterson
4ff865198d Added analog sticks to emulated Classic Controller, the left analog stick is JKLI, the right stick is FGHT, the home button is U, the + and - buttons are O and N
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 19:02:42 +00:00
John Peterson
46dccd280a Fixed the digital buttons on the emulated Classic Controller, they are Numpad 4, 5, 6, 8 and Z, C, X, Y, 7, 8, 9, 0 so far
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 15:44:10 +00:00
Sonicadvance1
32dc31f3da Committing my current work on Anti-Aliasing for the GL plugin. It works, but it's slow, really slow. I got 1-2FPS in JIT with it enabled. Maybe Windows would be faster, I'm not sure. It's highly experimental and shouldn't be used yet, since some games don't work with it. Like Super Smash Brother's Melee in game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 13:23:29 +00:00
John Peterson
95153abe6c Added option for emulated Classic Controller, Mario Kart Wii recognize it but the controls doesn't work yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 11:54:15 +00:00
hrydgard
494c859cbe Build fix. Please clarify what is going on, what was this code doing here?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 21:09:50 +00:00
nakeee
9a43ed822e removed return false from void function (thanks jp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 20:30:30 +00:00
XTra.KrazzY
3b67df1b45 Fixed saving states in OGL Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 12:13:15 +00:00
John Peterson
7a72ed3e4a Fixed accidental DSP HLE change that broke the music in games that don't use SRC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 07:52:18 +00:00
nakeee
69e978f9e2 i,j,k,l should NOT be globals
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:52:58 +00:00
nakeee
138e220006 Didn't replace all the instances
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1309 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:41:17 +00:00
nakeee
e8b0757ee7 Fix compile on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1308 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:27:01 +00:00
nakeee
0bad9e9385 warning fixes
please review Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1307 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 20:28:03 +00:00
nakeee
8777917177 warning fixes
(may break sound on wii, look in the changelog of 
Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp
if you wish to know why)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 19:42:22 +00:00
hrydgard
5c49095069 Oops, broke the original texture cache :p fixed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 00:00:23 +00:00
hrydgard
d0a48f654a Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:56:57 +00:00
hrydgard
72af432491 Put the vertex loop inside the JITted code in the vertex loader. Small (yeah, small) speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:57:02 +00:00
hrydgard
30a5c91c99 GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:15:31 +00:00
Sonicadvance1
29faf7776b stb and stbu do not work under 64bit Linux, re-disabling
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 10:48:07 +00:00
hrydgard
06aeab0414 Added an option for "Safe texture cache". Prevents Metroid Prime 1 from caching but can cause texture glitches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:04:51 +00:00
nakeee
f1a3212ef3 missing include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 09:00:37 +00:00
John Peterson
67087170ab Fixed the emulated Wiimote in Rayman Rabbids 1, Sonic Rings and Wii Sports
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 02:29:38 +00:00
hrydgard
b19859450e Vertexloader cleanup/fixing: Don't use floating point copies unless necessary, don't allow scale factors for floating point texture coordinates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 23:54:52 +00:00
daco65
5672367b4c just some deleted comments or stuff left behind of the about killing in r787
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:54:39 +00:00
XTra.KrazzY
ac7d6d47de Removed Wiimote plugin version as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:00:04 +00:00
XTra.KrazzY
a94dec8f6e Added Elebits' UCode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1278 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 21:57:18 +00:00
XTra.KrazzY
9614ad866f Removed OGL plugin version altogether
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1277 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 21:26:47 +00:00
hrydgard
5c58227702 Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
nakeee
09b6aaaf84 vcproj didn't get commited properly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:48:56 +00:00
nakeee
6e4a5d8cda Moved wiimote_test to wiimote
Some linux compile fixes


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:44:02 +00:00
hrydgard
cb8c12591a Just a little bit of cleanup in the gl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:12:44 +00:00
hrydgard
cf2c225b88 Delete about dialog from DSP_HLE plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:06:33 +00:00
hrydgard
0c8cb3683d Delete unused/no-effect settings from DSP_HLE plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1261 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:01:56 +00:00
XTra.KrazzY
6c8a4f39c5 Wiimote is not a test anymore, it works great.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1259 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:34:54 +00:00
XTra.KrazzY
8b7793117f OGL minor version change (it'a more advanced than DX9 and yet it's still "0.1"). Maybe the version should be completely removed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:33:53 +00:00
XTra.KrazzY
af9c6ec6ce Fixed the disable EFB hot-key setting in OGL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:40:20 +00:00
magumagu9
eab369321c Linux build fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY
159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
John Peterson
f2448aed15 Cosmetic change to config dialog, the throttle explanation is already in the tooltip so no need to have an excessively long option name
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1245 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 17:21:43 +00:00
John Peterson
f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2
36bf2fedf6 More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
nakeee
e17e084a15 make DSP LLE work on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:51:46 +00:00
nakeee
081b7bf1ff compile fixes linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 08:14:39 +00:00
John Peterson
7f47db5d92 Removed auto generated code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1234 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 03:09:05 +00:00