Commit Graph

15 Commits

Author SHA1 Message Date
Pierre Bourdon
d592bdd4d4 Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
Florent Castelli
049446d9bb cmake: Properly link against pthread on Linux using CMake's detection 2017-02-04 03:38:20 +01:00
Florent Castelli
12dd45266e portaudio: Remove unwanted shared portaudio library 2017-02-03 05:11:41 +01:00
Michael Maltese
69be0705d9 PortAudio/MSBuild: remove now-unused definitions
- The `PA_USE_{ASIO,WMME,...}` macros are no longer used, instead do
feature selection by compiling only the backends wanted.
- The `PA_WDMKS_NO_KSGUID_LIB` macro has been obviated along with the
link to ksguid.lib.
2017-01-20 15:40:21 -08:00
Michael Maltese
3dc7d18775 PortAudio: Update to v190600_20161030 2017-01-20 15:40:21 -08:00
Michael Maltese
08d9c46b79 Build portaudio from Externals when not available on system
TL;DR: Enables mic support on macOS builds
2016-09-28 13:43:02 -04:00
Shawn Hoffman
aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
Shawn Hoffman
25064fd8f4 remove win32/mixed project configurations.
remove win32 configs from all the externals, so it shouldn't happen again by accident.
2015-03-14 14:07:21 -07:00
Shawn Hoffman
317e63e7ba msvc: disable compiler warnings when building all Externals (cl /W0), except for wxWidgets, where all warnings are fixed.
Note warnings may still be generated by code in Externals if it is included into warning-enabled code (this is the case for libusb).
Also, quiet an intellisense warning in wxWidgets caused by using __w64 for an inapplicable type.
2014-08-19 22:33:42 -07:00
Jasper St. Pierre
43e618682e Convert all vcxproj files to UNIX line endings 2013-12-31 14:03:18 -05:00
Shawn Hoffman
ccd30024b3 Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
Shawn Hoffman
ec6d2572c1 oops, forgot to disable WDMKS on portaudio 32bit build 2012-03-19 03:40:21 -07:00
Shawn Hoffman
2ab2afaa1f update portaudio to stable_v19_20111121 and fix linker warnings 2012-03-18 07:50:37 -07:00
Shawn Hoffman
78832cb4ea Update to portaudio SVN rev 1762
Disable portaudio backend for wdmks (fixes debug build on windows)
2011-10-23 18:17:50 -07:00
Shawn Hoffman
d8def74dd1 add portaudio headers and windows static libs to Externals, enable by default in windows build. 2011-10-03 23:45:59 -07:00