Commit Graph

15448 Commits

Author SHA1 Message Date
Lioncash
e801fcead9 WiimoteConfigDiag: Unify controller menu with the GameCube controllers. 2014-12-01 03:36:04 -05:00
Lioncash
00dcaba37d WiimoteConfigDiag: Size the config buttons correctly 2014-12-01 03:36:02 -05:00
Lioncash
22c547f6fb WiimoteConfigDiag: Remove trailing whitespace 2014-12-01 03:36:01 -05:00
Lioncash
1791897815 WiimoteConfigDiag: Fix assertion problems on non-OSX OSes. 2014-12-01 03:35:59 -05:00
Lioncash
94d033020e WiimoteConfigDiag: Split UI sizer creation into their own functions. 2014-12-01 03:35:58 -05:00
Lioncash
d17a054e75 WiimoteConfigDiag: Move GameCube controller settings over
Beginning of unifying the controller settings. No functionality yet.
2014-12-01 03:35:57 -05:00
Lioncash
6df67bf38f Merge pull request #1597 from unknownbrackets/gcz-tweaks
Tweaks to gcz compression / decompression
2014-12-01 03:18:24 -05:00
Lioncash
f9ba7a0fb2 Merge pull request #1625 from unknownbrackets/android-minor
Android: Ignore some generated files
2014-12-01 02:54:31 -05:00
Unknown W. Brackets
43d48809c4 Android: also ignore the libs left on the root.
Although, I don't really see why they are put here, outside the build dir.
2014-11-30 23:01:00 -08:00
Unknown W. Brackets
86ebe3916e Android: Ignore some generated files.
/obj/ is used by ndk debugging (gdb) in some scenarios.
2014-11-30 22:52:22 -08:00
Ryan Houdek
4946c6876d Merge pull request #1607 from Sonicadvance1/armv7-optimizations
A whole bunch of ARMv7 optimizations and minor fixes.
2014-11-30 15:48:27 -06:00
Ryan Houdek
414e36d8c9 Merge pull request #1258 from FioraAeterna/avoidfmulround
JIT: optimize single-precision ops based on knowledge of their inputs
2014-11-30 15:47:34 -06:00
Ryan Houdek
db9cd8e3d7 Merge pull request #1615 from Sonicadvance1/fix_cpu_helper
[Android] Removes CPU architecture number from CPU helper.
2014-11-30 15:43:47 -06:00
Ryan Houdek
d3c278cc33 Merge pull request #1610 from rohit-n/sign-compare
VideoCommon: Fix -Wsign-compare warnings.
2014-11-30 15:42:34 -06:00
Ryan Houdek
7c38d04a40 Merge pull request #1614 from Sonicadvance1/fix_aarch64_bswap
[AArch64] Workaround builtin byteswap bug.
2014-11-30 15:41:35 -06:00
Ryan Houdek
4a687f2641 Merge pull request #1616 from Sonicadvance1/asimd_is_neon
[Android] Fix NEON detection with AArch64
2014-11-30 15:41:28 -06:00
Fiora
644a661bf1 JIT: remove unnecessary pxor in paired stores
I don't think this is necessary anymore?
2014-11-30 08:11:45 -08:00
magumagu
a09283cf9f ISOProperties: show all paritions on property page. 2014-11-30 16:38:15 +01:00
magumagu
4bb48d09dd DiskIO: Clean up GetTMD() API. 2014-11-30 16:38:13 +01:00
magumagu
b1df4e5986 Make DVDLowOpenPartition actually change partitions. 2014-11-30 16:01:05 +01:00
Ryan Houdek
50582b1d74 [Android] Fix NEON detection with AArch64
On AArch64 asimd is the new name for NEON.
This fixes a message on application start in Android about the device not supporting NEON.
If it's AArch64 then it supports NEON!
2014-11-30 01:33:11 -06:00
Ryan Houdek
c27ee21dd9 [AArch64] Workaround builtin byteswap bug.
The builtin byteswap routines cause critical failure on AArch64 when built with the Android toolchain.
I didn't experience this issue when building for Linux using a local qemu chroot.
Seems to be only an issue with the Android toolchain when building AArch64.
Use our generic version instead.
2014-11-30 01:23:03 -06:00
Ryan Houdek
496f9d678a [Android] Removes CPU architecture number from CPU helper.
This was '7' on all ARMv7 devices but was 'AArch64' on the Nexus 9.
Trying to cast to integer was causing a crash. We don't even use this so may as well as wipe it.
Also adds Nvidia to the CPU implementers list.
2014-11-30 01:17:05 -06:00
Lioncash
a888df14a8 Merge pull request #1613 from Sonicadvance1/update_android_cmake
Update the android cmake toolchain to latest.
2014-11-30 02:15:02 -05:00
Ryan Houdek
b689954a71 Update the android cmake toolchain to latest.
To properly support 64bit architectures and clang we need the latest version.
2014-11-30 01:05:37 -06:00
Ryan Houdek
cd13d2d66f [ARM32] Fix a couple bugs in the paired loadstore routines.
This code was obviously wrong, we were sign extending 8 bit unsigned values and loading from the wrong offset as well.
This fixes a bug in Muramasa where some colours were going insane.
2014-11-30 04:10:17 +00:00
Ryan Houdek
b848365f78 [ARM32] Minor optimization in paired loadstores.
When the offset can fit in the instruction encoding make sure to do so.
2014-11-30 04:10:16 +00:00
Ryan Houdek
52c6fb180b [ARM32] Moves loadstore extend flag to backpatch code. 2014-11-30 04:10:16 +00:00
Ryan Houdek
32dc105aa3 [ARM32] Eat a register to store our memory base.
This saves at least two instructions per fastmem operation.
2014-11-30 04:10:16 +00:00
Ryan Houdek
e2f8286415 [ARM32] Adds unsigned compares.
Superscedes PR #1131.
Optimizes cmpi a bit.
2014-11-30 04:10:16 +00:00
Ryan Houdek
581ab9edec [ARM32] cntlzwx optimization if source is immediate 2014-11-30 04:10:16 +00:00
Ryan Houdek
9c82adb14f [ARM32] negx optimization if source is immediate 2014-11-30 04:10:15 +00:00
Ryan Houdek
1dbb39f791 [ARM32] srawix optimization when source is an immediate. 2014-11-30 04:10:15 +00:00
Ryan Houdek
fca0fd9dd5 [ARM32] rlwimix and rlwnmx optimizations. 2014-11-30 04:10:15 +00:00
Rohit Nirmal
239eaf122a VideoCommon: Fix -Wsign-compare warnings. 2014-11-29 17:40:14 -06:00
magumagu
c693cf46e9 JIT: remove unused flag. 2014-11-29 12:41:36 -08:00
Fiora
72c96c20d3 JIT: more optimizing of float ops based on known input characteristics
If the inputs are both float singles, and the top half is known to be identical
to the bottom half, we can use packed arithmetic instead of scalar to skip
the movddup.

This is slower on a few rather old CPUs, plus the Atom+Silvermont, so detect
Atom and disable it in that case.

Also avoid PPC_FP on stores if we know that the output came from a float op.
2014-11-29 11:33:11 -08:00
Fiora
4e0591cdf1 JIT: float instruction attribute fixes, fix binding mistakes
These instructions modify only the bottom halves of the output register,
so the output register needs to be treated as an input too.
2014-11-29 11:30:52 -08:00
Fiora
8d039a77af JIT: minor cleanup, avoid MOVSD where MOVAPD will do
Avoids false dependencies.
2014-11-29 11:30:51 -08:00
Fiora
7df50b0710 JIT: skip weird fmul rounding if the input is known to be single precision 2014-11-29 11:30:51 -08:00
Yuriy O'Donnell
36b886cb80 D3D: Viewport min and max depth is now clamped to [0..1] range 2014-11-29 11:42:53 +01:00
Yuriy O'Donnell
a886d8a8ee Renamed DEPTHPARAMS to PIXELCENTERCORRECTION
This shader constant was previously used for depth remapping in D3D and for pixel center correction. Now it only serves one purpose and the new name makes it clear.
2014-11-29 11:42:52 +01:00
Yuriy O'Donnell
1fe3d07cbd D3D: Removed somewhat mysterious comment
It would be good to know which games exactly exhibited the issue.
2014-11-29 11:11:28 +01:00
Yuriy O'Donnell
cc2227fbc3 D3D: Replaced shader-based depth range remap with viewport
This fixes UI rendering in some games mentioned in https://code.google.com/p/dolphin-emu/issues/detail?id=7785
2014-11-29 11:11:28 +01:00
Ryan Houdek
d4125231f3 Merge pull request #1608 from Sonicadvance1/fix-gles3-rendering
Fixes OpenGL ES rendering.
2014-11-29 01:28:36 -06:00
Ryan Houdek
38dfc970df Fixes OpenGL ES rendering.
sampler2DArray doesn't have a default precision, so we need to set it ourselves.
2014-11-29 01:27:47 -06:00
Ryan Houdek
f588a82b9a Merge pull request #1294 from FioraAeterna/noaccuratefcmp
JIT: remove "accurate fcmp" option
2014-11-28 22:48:11 -06:00
Ryan Houdek
1aed2542c7 Merge pull request #1602 from FioraAeterna/fixforce25bitimprecise
JIT: fix Force25BitPrecision with accurate single precision mode off
2014-11-28 22:42:44 -06:00
Ryan Houdek
e7daf6b3bc Merge pull request #1606 from FioraAeterna/vertexloadercall
Vertex loader: use ABI_CallFunction
2014-11-28 22:40:06 -06:00
Ryan Houdek
5003618587 Merge pull request #1605 from FioraAeterna/fixcrormerge
JIT: fix fcmp+cror merging bug
2014-11-28 22:39:13 -06:00