hrydgard
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212aa292bc
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Postprocessing shader: Make every game look like Mad World :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3399 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 22:48:51 +00:00 |
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hrydgard
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919ca8ac6d
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Postprocessing: new and improved acidtrip shader :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3393 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 19:56:03 +00:00 |
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hrydgard
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df91fc8648
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Post-processing: Added options to graphics config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 19:40:47 +00:00 |
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hrydgard
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e9a08dc281
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Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 20:29:20 +00:00 |
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hrydgard
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085fa5f526
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Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 19:42:25 +00:00 |
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