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Software renderer: Update a reference link.
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@ -318,7 +318,7 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer
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return;
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return;
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}
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}
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// adapted from http://www.devmaster.net/forums/showthread.php?t=1884
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// adapted from http://devmaster.net/posts/6145/advanced-rasterization
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// 28.4 fixed-pou32 coordinates. rounded to nearest and adjusted to match hardware output
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// 28.4 fixed-pou32 coordinates. rounded to nearest and adjusted to match hardware output
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// could also take floor and adjust -8
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// could also take floor and adjust -8
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