diff --git a/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp b/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp
new file mode 100644
index 0000000000..f99aaf98bd
--- /dev/null
+++ b/Source/Core/VideoCommon/Src/NativeVertexWriter.cpp
@@ -0,0 +1,26 @@
+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Common.h"
+#include "NativeVertexWriter.h"
+
+namespace VertexManager
+{
+
+u8* s_pCurBufferPointer = NULL;
+
+}
\ No newline at end of file
diff --git a/Source/Core/VideoCommon/Src/NativeVertexWriter.h b/Source/Core/VideoCommon/Src/NativeVertexWriter.h
new file mode 100644
index 0000000000..f4680d42d2
--- /dev/null
+++ b/Source/Core/VideoCommon/Src/NativeVertexWriter.h
@@ -0,0 +1,37 @@
+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#ifndef _NATIVE_VERTEX_WRITER
+#define _NATIVE_VERTEX_WRITER
+
+// TODO: rename
+namespace VertexManager
+{
+
+void AddVertices(int primitive, int numvertices);
+void Flush(); // flushes the current buffer
+
+// These two don't really belong here and are not relevant for D3D - TODO, find better place to put them.
+int GetRemainingSize(); // remaining space in the current buffer.
+void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one.
+
+// TODO: move, rename.
+extern u8* s_pCurBufferPointer;
+
+}
+
+#endif
diff --git a/Source/Core/VideoCommon/Src/SConscript b/Source/Core/VideoCommon/Src/SConscript
index 0b8c44cbc4..63d7996662 100644
--- a/Source/Core/VideoCommon/Src/SConscript
+++ b/Source/Core/VideoCommon/Src/SConscript
@@ -15,6 +15,7 @@ files = [
"VertexShader.cpp",
"VertexShaderManager.cpp",
"ImageWrite.cpp",
+ "NativeVertexWriter.cpp",
"Statistics.cpp",
"Fifo.cpp",
"VideoState.cpp",
diff --git a/Source/Core/VideoCommon/VideoCommon.vcproj b/Source/Core/VideoCommon/VideoCommon.vcproj
index c5471a6164..ba9174c7aa 100644
--- a/Source/Core/VideoCommon/VideoCommon.vcproj
+++ b/Source/Core/VideoCommon/VideoCommon.vcproj
@@ -499,6 +499,14 @@
RelativePath=".\Src\NativeVertexFormat.h"
>
+
+
+
+
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp
index 34a953097d..8efe459a6d 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp
@@ -29,11 +29,11 @@
#include "LookUpTables.h"
#include "Statistics.h"
-#include "VertexManager.h"
#include "VertexLoaderManager.h"
#include "VertexLoader.h"
#include "BPMemory.h"
#include "DataReader.h"
+#include "NativeVertexWriter.h"
#include "VertexLoader_Position.h"
#include "VertexLoader_Normal.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
index b2d65971b6..e9c60149d5 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
@@ -33,9 +33,6 @@ static u8 *s_pBaseBufferPointer = NULL;
static std::vector< std::pair > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays
static u32 s_prevcomponents; // previous state set
-u8* s_pCurBufferPointer = NULL;
-
-
static const GLenum c_primitiveType[8] =
{
GL_QUADS,
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h
index 451c847a9e..58b3197527 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h
+++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.h
@@ -15,11 +15,11 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
-
#ifndef _VERTEXMANAGER_H
#define _VERTEXMANAGER_H
#include "CPMemory.h"
+#include "NativeVertexWriter.h"
// Handles the OpenGL details of drawing lots of vertices quickly.
// Other functionality is moving out.
@@ -31,16 +31,6 @@ void Shutdown();
void ResetBuffer();
-void AddVertices(int primitive, int numvertices);
-void Flush(); // flushes the current buffer
-
-int GetRemainingSize(); // remaining space in the current buffer.
-
-void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one.
-
-// TODO: move, rename.
-extern u8* s_pCurBufferPointer;
-
};
#endif // _VERTEXMANAGER_H