VolumeVerifier: Adjust problem descriptions for new netplay check

The new hash check catches essentially all desync problems
that VolumeVerifier can catch, so from the user's perspective,
such problems will result in Dolphin refusing to start the
game on netplay rather than actually getting a desync.
This commit is contained in:
JosJuice 2020-08-19 17:21:38 +02:00
parent 5cad82137d
commit fc6c1931fa

View File

@ -481,8 +481,8 @@ std::vector<Partition> VolumeVerifier::CheckPartitions()
AddProblem(Severity::Low,
Common::GetStringT(
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."));
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."));
}
}
@ -790,10 +790,10 @@ void VolumeVerifier::CheckDiscSize(const std::vector<Partition>& partitions)
{
AddProblem(
Severity::Low,
Common::GetStringT("This disc image has an unusual size. This will likely make the "
"emulated loading times longer. When using NetPlay or sending "
"input recordings to other people, you will likely experience "
"desyncs if anyone is using a good dump."));
Common::GetStringT(
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."));
}
else
{