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https://github.com/dolphin-emu/dolphin.git
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WiiSave: Fix struct member naming
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bae8bcde0a
commit
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@ -153,7 +153,7 @@ void WiiSave::ReadHDR()
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mbedtls_aes_crypt_cbc(&m_aes_ctx, MBEDTLS_AES_DECRYPT, HEADER_SZ, m_sd_iv,
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(const u8*)&m_encrypted_header, (u8*)&m_header);
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u32 banner_size = Common::swap32(m_header.hdr.BannerSize);
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u32 banner_size = Common::swap32(m_header.hdr.banner_size);
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if ((banner_size < FULL_BNR_MIN) || (banner_size > FULL_BNR_MAX) ||
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(((banner_size - BNR_SZ) % ICON_SZ) != 0))
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{
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@ -161,12 +161,12 @@ void WiiSave::ReadHDR()
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m_valid = false;
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return;
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}
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m_title_id = Common::swap64(m_header.hdr.SaveGameTitle);
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m_title_id = Common::swap64(m_header.hdr.save_game_title);
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u8 md5_file[16];
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u8 md5_calc[16];
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memcpy(md5_file, m_header.hdr.Md5, 0x10);
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memcpy(m_header.hdr.Md5, s_md5_blanker, 0x10);
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memcpy(md5_file, m_header.hdr.md5, 0x10);
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memcpy(m_header.hdr.md5, s_md5_blanker, 0x10);
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mbedtls_md5((u8*)&m_header, HEADER_SZ, md5_calc);
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if (memcmp(md5_file, md5_calc, 0x10))
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{
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@ -189,7 +189,7 @@ void WiiSave::ReadHDR()
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{
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INFO_LOG(CONSOLE, "Creating file %s", banner_file_path.c_str());
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File::IOFile banner_file(banner_file_path, "wb");
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banner_file.WriteBytes(m_header.BNR, banner_size);
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banner_file.WriteBytes(m_header.banner, banner_size);
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}
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else
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{
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@ -205,25 +205,25 @@ void WiiSave::WriteHDR()
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std::string banner_file_path = m_wii_title_path + "/banner.bin";
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u32 banner_size = static_cast<u32>(File::GetSize(banner_file_path));
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m_header.hdr.BannerSize = Common::swap32(banner_size);
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m_header.hdr.banner_size = Common::swap32(banner_size);
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m_header.hdr.SaveGameTitle = Common::swap64(m_title_id);
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memcpy(m_header.hdr.Md5, s_md5_blanker, 0x10);
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m_header.hdr.Permissions = 0x3C;
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m_header.hdr.save_game_title = Common::swap64(m_title_id);
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memcpy(m_header.hdr.md5, s_md5_blanker, 0x10);
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m_header.hdr.permissions = 0x3C;
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File::IOFile banner_file(banner_file_path, "rb");
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if (!banner_file.ReadBytes(m_header.BNR, banner_size))
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if (!banner_file.ReadBytes(m_header.banner, banner_size))
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{
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ERROR_LOG(CONSOLE, "Failed to read banner.bin");
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m_valid = false;
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return;
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}
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// remove nocopy flag
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m_header.BNR[7] &= ~1;
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m_header.banner[7] &= ~1;
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u8 md5_calc[16];
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mbedtls_md5((u8*)&m_header, HEADER_SZ, md5_calc);
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memcpy(m_header.hdr.Md5, md5_calc, 0x10);
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memcpy(m_header.hdr.md5, md5_calc, 0x10);
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mbedtls_aes_crypt_cbc(&m_aes_ctx, MBEDTLS_AES_ENCRYPT, HEADER_SZ, m_sd_iv, (const u8*)&m_header,
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(u8*)&m_encrypted_header);
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@ -265,20 +265,20 @@ void WiiSave::ReadBKHDR()
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return;
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}
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m_files_list_size = Common::swap32(m_bk_hdr.numberOfFiles);
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m_size_of_files = Common::swap32(m_bk_hdr.sizeOfFiles);
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m_total_size = Common::swap32(m_bk_hdr.totalSize);
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m_files_list_size = Common::swap32(m_bk_hdr.number_of_files);
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m_size_of_files = Common::swap32(m_bk_hdr.size_of_files);
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m_total_size = Common::swap32(m_bk_hdr.total_size);
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if (m_size_of_files + FULL_CERT_SZ != m_total_size)
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{
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WARN_LOG(CONSOLE, "Size(%x) + cert(%x) does not equal totalsize(%x)", m_size_of_files,
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FULL_CERT_SZ, m_total_size);
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}
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if (m_title_id != Common::swap64(m_bk_hdr.SaveGameTitle))
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if (m_title_id != Common::swap64(m_bk_hdr.save_game_title))
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{
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WARN_LOG(CONSOLE,
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"Encrypted title (%" PRIx64 ") does not match unencrypted title (%" PRIx64 ")",
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m_title_id, Common::swap64(m_bk_hdr.SaveGameTitle));
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m_title_id, Common::swap64(m_bk_hdr.save_game_title));
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}
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}
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@ -293,11 +293,11 @@ void WiiSave::WriteBKHDR()
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memset(&m_bk_hdr, 0, BK_SZ);
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m_bk_hdr.size = Common::swap32(BK_LISTED_SZ);
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m_bk_hdr.magic = Common::swap32(BK_HDR_MAGIC);
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m_bk_hdr.NGid = s_ng_id;
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m_bk_hdr.numberOfFiles = Common::swap32(m_files_list_size);
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m_bk_hdr.sizeOfFiles = Common::swap32(m_size_of_files);
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m_bk_hdr.totalSize = Common::swap32(m_size_of_files + FULL_CERT_SZ);
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m_bk_hdr.SaveGameTitle = Common::swap64(m_title_id);
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m_bk_hdr.ngid = s_ng_id;
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m_bk_hdr.number_of_files = Common::swap32(m_files_list_size);
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m_bk_hdr.size_of_files = Common::swap32(m_size_of_files);
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m_bk_hdr.total_size = Common::swap32(m_size_of_files + FULL_CERT_SZ);
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m_bk_hdr.save_game_title = Common::swap64(m_title_id);
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File::IOFile data_file(m_encrypted_save_path, "ab");
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if (!data_file.WriteBytes(&m_bk_hdr, BK_SZ))
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@ -364,7 +364,7 @@ void WiiSave::ImportWiiSaveFiles()
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break;
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}
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memcpy(m_iv, file_hdr_tmp.IV, 0x10);
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memcpy(m_iv, file_hdr_tmp.iv, 0x10);
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mbedtls_aes_crypt_cbc(&m_aes_ctx, MBEDTLS_AES_DECRYPT, file_size_rounded, m_iv,
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static_cast<const u8*>(file_data_enc.data()), file_data.data());
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@ -416,7 +416,7 @@ void WiiSave::ExportWiiSaveFiles()
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u32 file_size_rounded = Common::AlignUp(file_size, BLOCK_SZ);
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file_hdr_tmp.magic = Common::swap32(FILE_HDR_MAGIC);
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file_hdr_tmp.size = Common::swap32(file_size);
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file_hdr_tmp.Permissions = 0x3c;
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file_hdr_tmp.permissions = 0x3c;
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std::string name =
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Common::UnescapeFileName(m_files_list[i].substr(m_wii_title_path.length() + 1));
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@ -459,7 +459,7 @@ void WiiSave::ExportWiiSaveFiles()
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m_valid = false;
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}
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mbedtls_aes_crypt_cbc(&m_aes_ctx, MBEDTLS_AES_ENCRYPT, file_size_rounded, file_hdr_tmp.IV,
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mbedtls_aes_crypt_cbc(&m_aes_ctx, MBEDTLS_AES_ENCRYPT, file_size_rounded, file_hdr_tmp.iv,
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static_cast<const u8*>(file_data.data()), file_data_enc.data());
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File::IOFile fpData_bin(m_encrypted_save_path, "ab");
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@ -514,7 +514,7 @@ void WiiSave::do_sig()
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generate_ecdsa(ap_sig, ap_sig + 30, ng_priv, hash);
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make_ec_cert(ap_cert, ap_sig, signer, name, ap_priv, 0);
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data_size = Common::swap32(m_bk_hdr.sizeOfFiles) + 0x80;
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data_size = Common::swap32(m_bk_hdr.size_of_files) + 0x80;
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File::IOFile data_file(m_encrypted_save_path, "rb");
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if (!data_file)
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@ -76,37 +76,37 @@ private:
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#pragma pack(push, 1)
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struct Data_Bin_HDR // encrypted
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struct DataBinHeader // encrypted
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{
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u64 SaveGameTitle;
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u32 BannerSize; // (0x72A0 or 0xF0A0, also seen 0xBAA0)
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u8 Permissions;
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u64 save_game_title;
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u32 banner_size; // (0x72A0 or 0xF0A0, also seen 0xBAA0)
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u8 permissions;
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u8 unk1; // maybe permissions is a be16
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u8 Md5[0x10]; // md5 of plaintext header with md5 blanker applied
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u8 md5[0x10]; // md5 of plaintext header with md5 blanker applied
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u16 unk2;
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};
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struct HEADER
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struct Header
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{
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Data_Bin_HDR hdr;
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u8 BNR[FULL_BNR_MAX];
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DataBinHeader hdr;
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u8 banner[FULL_BNR_MAX];
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};
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struct BK_Header // Not encrypted
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struct BkHeader // Not encrypted
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{
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u32 size; // 0x00000070
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// u16 magic; // 'Bk'
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// u16 magic2; // or version (0x0001)
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u32 magic; // 0x426B0001
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u32 NGid;
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u32 numberOfFiles;
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u32 sizeOfFiles;
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u32 ngid;
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u32 number_of_files;
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u32 size_of_files;
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u32 unk1;
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u32 unk2;
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u32 totalSize;
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u32 total_size;
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u8 unk3[64];
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u64 SaveGameTitle;
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u8 MACaddress[6];
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u64 save_game_title;
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u8 mac_address[6];
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u8 padding[0x12];
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};
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@ -114,16 +114,16 @@ private:
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{
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u32 magic; // 0x03adf17e
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u32 size;
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u8 Permissions;
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u8 permissions;
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u8 attrib;
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u8 type; // (1=file, 2=directory)
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u8 name[0x45];
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u8 IV[0x10];
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u8 iv[0x10];
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u8 unk[0x20];
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};
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#pragma pack(pop)
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HEADER m_header;
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HEADER m_encrypted_header;
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BK_Header m_bk_hdr;
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Header m_header;
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Header m_encrypted_header;
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BkHeader m_bk_hdr;
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};
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