diff --git a/Source/Core/DolphinWX/Src/AboutDolphin.cpp b/Source/Core/DolphinWX/Src/AboutDolphin.cpp index 8f3c1ec027..61c3ff5cb4 100644 --- a/Source/Core/DolphinWX/Src/AboutDolphin.cpp +++ b/Source/Core/DolphinWX/Src/AboutDolphin.cpp @@ -46,9 +46,10 @@ void AboutDolphin::CreateGUIControls() DolphinLogo = new wxBitmap(iDolphinLogo); sbDolphinLogo = new wxStaticBitmap(this, ID_LOGO, wxNullBitmap, wxDefaultPosition, wxDefaultSize, 0); sbDolphinLogo->SetBitmap(*DolphinLogo); - std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003\n" + std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003-2010+ Dolphin Team\n" "Dolphin is a Gamecube/Wii emulator, which was originally written by F|RES and ector.\n" - "Today Dolphin is an open source project with many contributors.\n\n" + "Today Dolphin is an open source project with many contributors, too many to list.\n" + "If interested, just go check out the project page at http://code.google.com/p/dolphin-emu.\n\n" "Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik, or9 and Hotquik for their reverse engineering and docs/demos.\n\n" "Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our development a kickstart.\n\n" "Thanks to Frank Wille for his PowerPC disassembler, which or9 and we modified to include Gekko specifics.\n\n"