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Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
This option completely disabled the DCBZ instruction. Users are toggling this option in dolphin forks and using that same problematic config when launching dolphin. Removing the option from dolphin will let the config be ignored.
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@ -77,7 +77,6 @@ private:
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bool bFPRF;
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bool bAccurateNaNs;
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bool bMMU;
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bool bDCBZOFF;
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bool bLowDCBZHack;
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bool m_EnableJIT;
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bool bSyncGPU;
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@ -108,7 +107,6 @@ void ConfigCache::SaveConfig(const SConfig& config)
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bFPRF = config.bFPRF;
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bAccurateNaNs = config.bAccurateNaNs;
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bMMU = config.bMMU;
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bDCBZOFF = config.bDCBZOFF;
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m_EnableJIT = config.m_DSPEnableJIT;
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bSyncGPU = config.bSyncGPU;
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bFastDiscSpeed = config.bFastDiscSpeed;
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@ -148,7 +146,6 @@ void ConfigCache::RestoreConfig(SConfig* config)
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config->bFPRF = bFPRF;
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config->bAccurateNaNs = bAccurateNaNs;
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config->bMMU = bMMU;
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config->bDCBZOFF = bDCBZOFF;
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config->bLowDCBZHack = bLowDCBZHack;
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config->m_DSPEnableJIT = m_EnableJIT;
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config->bSyncGPU = bSyncGPU;
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@ -248,7 +245,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
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core_section->Get("FPRF", &StartUp.bFPRF, StartUp.bFPRF);
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core_section->Get("AccurateNaNs", &StartUp.bAccurateNaNs, StartUp.bAccurateNaNs);
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core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU);
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core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
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core_section->Get("LowDCBZHack", &StartUp.bLowDCBZHack, StartUp.bLowDCBZHack);
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core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
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core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
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@ -79,7 +79,6 @@ const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpu
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-200000};
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const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
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const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
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const ConfigInfo<bool> MAIN_DCBZ{{System::Main, "Core", "DCBZ"}, false};
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const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
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const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
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const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
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@ -58,7 +58,6 @@ extern const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE;
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extern const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE;
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extern const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK;
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extern const ConfigInfo<bool> MAIN_FAST_DISC_SPEED;
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extern const ConfigInfo<bool> MAIN_DCBZ;
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extern const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK;
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extern const ConfigInfo<bool> MAIN_FPRF;
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extern const ConfigInfo<bool> MAIN_ACCURATE_NANS;
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@ -533,7 +533,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("SyncGpuMinDistance", &iSyncGpuMinDistance, -200000);
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core->Get("SyncGpuOverclock", &fSyncGpuOverclock, 1.0f);
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core->Get("FastDiscSpeed", &bFastDiscSpeed, false);
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core->Get("DCBZ", &bDCBZOFF, false);
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core->Get("LowDCBZHack", &bLowDCBZHack, false);
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core->Get("FPRF", &bFPRF, false);
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core->Get("AccurateNaNs", &bAccurateNaNs, false);
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@ -758,7 +757,6 @@ void SConfig::LoadDefaults()
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#else
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bMMU = false;
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#endif
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bDCBZOFF = false;
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bLowDCBZHack = false;
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iBBDumpPort = -1;
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bSyncGPU = false;
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@ -122,7 +122,6 @@ struct SConfig
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bool bRunCompareClient = false;
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bool bMMU = false;
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bool bDCBZOFF = false;
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bool bLowDCBZHack = false;
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int iBBDumpPort = 0;
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bool bFastDiscSpeed = false;
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@ -502,11 +502,6 @@ void Interpreter::dcbtst(UGeckoInstruction inst)
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void Interpreter::dcbz(UGeckoInstruction inst)
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{
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// DCBZOFF is a hack to fix certain games which would otherwise require
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// accurate L2 emulation.
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if (SConfig::GetInstance().bDCBZOFF)
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return;
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const u32 dcbz_addr = Helper_Get_EA_X(inst);
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if (!HID0.DCE)
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@ -330,8 +330,6 @@ void Jit64::dcbz(UGeckoInstruction inst)
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{
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INSTRUCTION_START
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JITDISABLE(bJITLoadStoreOff);
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if (SConfig::GetInstance().bDCBZOFF)
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return;
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FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack);
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int a = inst.RA;
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@ -630,8 +630,6 @@ void JitArm64::dcbz(UGeckoInstruction inst)
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{
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INSTRUCTION_START
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JITDISABLE(bJITLoadStoreOff);
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if (SConfig::GetInstance().bDCBZOFF)
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return;
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FALLBACK_IF(jo.memcheck);
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FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack);
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