New compact texture type for OGL/D3D: RGB565

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-02-12 22:32:33 +00:00
parent 57c4620902
commit e557e090dd
5 changed files with 31 additions and 11 deletions

View File

@ -436,14 +436,17 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGB565:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
//decodebytesRGB565((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
decodebytesRGB565((u32*)dst+(y+iy)*width+x, (u16*)src);
}
return PC_TEX_FMT_BGRA32;
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8) {
u16 *ptr = (u16 *)dst+(y+iy)*width+x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
}
}
return PC_TEX_FMT_RGB565;
case GX_TF_RGB5A3:
{
for (int y = 0; y < height; y += 4)

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@ -74,6 +74,7 @@ enum PC_TexFormat
PC_TEX_FMT_NONE = 0,
PC_TEX_FMT_BGRA32,
PC_TEX_FMT_I8,
PC_TEX_FMT_RGB565,
};
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);

View File

@ -58,6 +58,17 @@ LPDIRECT3DTEXTURE9 CreateTexture2D(const u8* buffer, const int width, const int
}
}
break;
case D3DFMT_R5G6B5:
{
const u16 *pIn = (u16*)buffer;
for (int y = 0; y < height; y++)
{
u16* pBits = (u16*)((u8*)Lock.pBits + (y * Lock.Pitch));
memcpy(pBits, pIn, width * 2);
pIn += pitch;
}
}
break;
case D3DFMT_A8L8:
{
const u8 *pIn = buffer;

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@ -176,9 +176,9 @@ void TextureCache::Load(int stage, u32 address, int width, int height, int forma
case PC_TEX_FMT_BGRA32:
d3d_fmt = D3DFMT_A8R8G8B8;
break;
/*case PC_TEX_FMT_BGRA16: is this of any use?
d3d_fmt = D3DFMT_A4R4G4B4;
break;*/
case PC_TEX_FMT_RGB565:
d3d_fmt = D3DFMT_R5G6B5;
break;
case PC_TEX_FMT_I8:
d3d_fmt = D3DFMT_A8L8;
break;

View File

@ -358,6 +358,11 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
gl_iformat = GL_INTENSITY;
gl_type = GL_UNSIGNED_BYTE;
break;
case PC_TEX_FMT_RGB565:
gl_format = GL_RGB;
gl_iformat = GL_RGB;
gl_type = GL_UNSIGNED_SHORT_5_6_5;
break;
}
if (!entry.isNonPow2 && ((tm0.min_filter & 3) == 1 || (tm0.min_filter & 3) == 2)) {
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);